'A continuous while loop with actions toggled on/off by a hotkey, separate from the main body. How do I approach this?
I need to have
while (true) {
if (toggle) { ;(toggle is simply set on/off with a hotkey)
...stuff...
Sleep, 250
}
}
running independently separate from the main "thread", which in this case is stuck in a RunWait
prev_volume := 20
SoundGet, prev_volume
if (prev_volume <= 32) {
SoundSet, 26
}
RunWait, some game
SoundSet prev_volume
ExitApp
Not sure how to approach this
Any help is appreciated, thanks in advance.
Solution 1:[1]
So to use the command SetTimer in this instance:
SetTimer, ToggleThingy, On ; defaults to 250 ms
toggle := false
prev_volume := 20
SoundGet, prev_volume
if (prev_volume <= 32) {
SoundSet, 26
}
RunWait, some game
SoundSet prev_volume
ExitApp
{hotkey here}::
toggle := !toggle
Return
ToggleThingy:
if (toggle) { ;(toggle is simply set on/off with a hotkey)
...stuff...
; Sleep, 250 ; not needed because timer already runs every 250 ms
}
}
Return ; needed to end the subroutine.
Sources
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Source: Stack Overflow
Solution | Source |
---|---|
Solution 1 | T_Lube |