'Can I list-initialize a vector of move-only type?

If I pass the following code through my GCC 4.7 snapshot, it tries to copy the unique_ptrs into the vector.

#include <vector>
#include <memory>

int main() {
    using move_only = std::unique_ptr<int>;
    std::vector<move_only> v { move_only(), move_only(), move_only() };
}

Obviously that cannot work because std::unique_ptr is not copyable:

error: use of deleted function 'std::unique_ptr<_Tp, _Dp>::unique_ptr(const std::unique_ptr<_Tp, _Dp>&) [with _Tp = int; _Dp = std::default_delete; std::unique_ptr<_Tp, _Dp> = std::unique_ptr]'

Is GCC correct in trying to copy the pointers from the initializer list?



Solution 1:[1]

The synopsis of <initializer_list> in 18.9 makes it reasonably clear that elements of an initializer list are always passed via const-reference. Unfortunately, there does not appear to be any way of using move-semantic in initializer list elements in the current revision of the language.

Specifically, we have:

typedef const E& reference;
typedef const E& const_reference;

typedef const E* iterator;
typedef const E* const_iterator;

const E* begin() const noexcept; // first element
const E* end() const noexcept; // one past the last element

Solution 2:[2]

Edit: Since @Johannes doesn't seem to want to post the best solution as an answer, I'll just do it.

#include <iterator>
#include <vector>
#include <memory>

int main(){
  using move_only = std::unique_ptr<int>;
  move_only init[] = { move_only(), move_only(), move_only() };
  std::vector<move_only> v{std::make_move_iterator(std::begin(init)),
      std::make_move_iterator(std::end(init))};
}

The iterators returned by std::make_move_iterator will move the pointed-to element when being dereferenced.


Original answer: We're gonna utilize a little helper type here:

#include <utility>
#include <type_traits>

template<class T>
struct rref_wrapper
{ // CAUTION - very volatile, use with care
  explicit rref_wrapper(T&& v)
    : _val(std::move(v)) {}

  explicit operator T() const{
    return T{ std::move(_val) };
  }

private:
  T&& _val;
};

// only usable on temporaries
template<class T>
typename std::enable_if<
  !std::is_lvalue_reference<T>::value,
  rref_wrapper<T>
>::type rref(T&& v){
  return rref_wrapper<T>(std::move(v));
}

// lvalue reference can go away
template<class T>
void rref(T&) = delete;

Sadly, the straight-forward code here won't work:

std::vector<move_only> v{ rref(move_only()), rref(move_only()), rref(move_only()) };

Since the standard, for whatever reason, doesn't define a converting copy constructor like this:

// in class initializer_list
template<class U>
initializer_list(initializer_list<U> const& other);

The initializer_list<rref_wrapper<move_only>> created by the brace-init-list ({...}) won't convert to the initializer_list<move_only> that the vector<move_only> takes. So we need a two-step initialization here:

std::initializer_list<rref_wrapper<move_only>> il{ rref(move_only()),
                                                   rref(move_only()),
                                                   rref(move_only()) };
std::vector<move_only> v(il.begin(), il.end());

Solution 3:[3]

As mentioned in other answers, the behaviour of std::initializer_list is to hold objects by value and not allow moving out, so this is not possible. Here is one possible workaround, using a function call where the initializers are given as variadic arguments:

#include <vector>
#include <memory>

struct Foo
{
    std::unique_ptr<int> u;
    int x;
    Foo(int x = 0): x(x) {}
};

template<typename V>        // recursion-ender
void multi_emplace(std::vector<V> &vec) {}

template<typename V, typename T1, typename... Types>
void multi_emplace(std::vector<V> &vec, T1&& t1, Types&&... args)
{
    vec.emplace_back( std::move(t1) );
    multi_emplace(vec, args...);
}

int main()
{
    std::vector<Foo> foos;
    multi_emplace(foos, 1, 2, 3, 4, 5);
    multi_emplace(foos, Foo{}, Foo{});
}

Unfortunately multi_emplace(foos, {}); fails as it cannot deduce the type for {}, so for objects to be default-constructed you have to repeat the class name. (or use vector::resize)

Solution 4:[4]

Update for C++20: Using Johannes Schaub's trick of std::make_move_iterator() with C++20's std::to_array(), you can use a helper function like unto make_tuple() etc., here called make_vector():

#include <array>
#include <memory>
#include <vector>

struct X {};

template<class T, std::size_t N>
auto make_vector( std::array<T,N>&& a )
    -> std::vector<T>
{
    return { std::make_move_iterator(std::begin(a)), std::make_move_iterator(std::end(a)) };
}

template<class... T>
auto make_vector( T&& ... t )
{
    return make_vector( std::to_array({ std::forward<T>(t)... }) );
}

int main()
{
    using UX = std::unique_ptr<X>;
    const auto a  = std::to_array({ UX{}, UX{}, UX{} });     // Ok
    const auto v0 = make_vector( UX{}, UX{}, UX{} );         // Ok
    //const auto v2 = std::vector< UX >{ UX{}, UX{}, UX{} }; // !! Error !!
}

See it live on Godbolt.


Similar answer for older C++:

Using Johannes Schaub's trick of std::make_move_iterator() with std::experimental::make_array(), you can use a helper function:

#include <memory>
#include <type_traits>
#include <vector>
#include <experimental/array>

struct X {};

template<class T, std::size_t N>
auto make_vector( std::array<T,N>&& a )
    -> std::vector<T>
{
    return { std::make_move_iterator(std::begin(a)), std::make_move_iterator(std::end(a)) };
}

template<class... T>
auto make_vector( T&& ... t )
    -> std::vector<typename std::common_type<T...>::type>
{
    return make_vector( std::experimental::make_array( std::forward<T>(t)... ) );
}

int main()
{
    using UX = std::unique_ptr<X>;
    const auto a  = std::experimental::make_array( UX{}, UX{}, UX{} ); // Ok
    const auto v0 = make_vector( UX{}, UX{}, UX{} );                   // Ok
    //const auto v1 = std::vector< UX >{ UX{}, UX{}, UX{} };           // !! Error !!
}

See it live on Coliru.

Perhaps someone can leverage std::make_array()'s trickery to allow make_vector() to do its thing directly, but I did not see how (more accurately, I tried what I thought should work, failed, and moved on). In any case, the compiler should be able to inline the array to vector transformation, as Clang does with O2 on GodBolt.

Solution 5:[5]

An attempt at a simple to-the-point answer for the rest of us.

You can't. It's broken.

Fortunately, array initializers aren't broken.

static std::unique_ptr<SerializerBase> X::x_serializers[] = { 
    std::unique_ptr<SerializerBase>{
        new Serializer<X,int>("m_int",&X::m_int)
    },
    std::unique_ptr<SerializerBase>{
        new Serializer<X,double>("m_double",&X::m_double)
    },
  nullptr, // lol. template solutions from hell possible here too.
};

If you then want to use that array to initialize a std::vector<std::unique_ptr<T>>, there are endless ways to do so, many of which involve baroquely unpleasant template metaprogramming, all of which can be avoided with a for loop.

Fortunately, using an array instead of a std::vector works in a lot of cases where you really would have preferred to use a std::vector.

Alternately, consider writing a custom::static_vector<T> class that take T*'s in an initializer list, and deletes them in its's destructor. Also not happy, but you need to resign yourself to the fact that std::vector<std::unique_ptr<T>> isn't going to work in reasonable time or with reasonable effort. You can just delete any methods that do a potential move (move and copy constructors,T&operator[]() &c). Or get fancy and implement rudimentary move semantics if you must (but you probably don't).

See [1] for a defense of this, provided for members of the Purist priesthood.


[1] Programming languages are supposed to increase productivity. Template meta-programming isn't doing that in this case. All I want is a way to ensure that I don't leak memory allocated in static initialization into the heap, thereby making it impossible to use valgrind to verify that I'm not leaking memory.

That's an everyday use-case. And it shouldn't be difficult. Making it remotely complicated only leads to shortcuts down the road.

Solution 6:[6]

As it has been pointed out, it is not possible to initialize a vector of move-only type with an initializer list. The solution originally proposed by @Johannes works fine, but I have another idea... What if we don't create a temporary array and then move elements from there into the vector, but use placement new to initialize this array already in place of the vector's memory block?

Here's my function to initialize a vector of unique_ptr's using an argument pack:

#include <iostream>
#include <vector>
#include <make_unique.h>  /// @see http://stackoverflow.com/questions/7038357/make-unique-and-perfect-forwarding

template <typename T, typename... Items>
inline std::vector<std::unique_ptr<T>> make_vector_of_unique(Items&&... items) {
    typedef std::unique_ptr<T> value_type;

    // Allocate memory for all items
    std::vector<value_type> result(sizeof...(Items));

    // Initialize the array in place of allocated memory
    new (result.data()) value_type[sizeof...(Items)] {
        make_unique<typename std::remove_reference<Items>::type>(std::forward<Items>(items))...
    };
    return result;
}

int main(int, char**)
{
    auto testVector = make_vector_of_unique<int>(1,2,3);
    for (auto const &item : testVector) {
        std::cout << *item << std::endl;
    }
}

Sources

This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.

Source: Stack Overflow

Solution Source
Solution 1 Kerrek SB
Solution 2
Solution 3 M.M
Solution 4
Solution 5
Solution 6 Gart