Category "augmented-reality"

Creating augmented reality using Python, OpenCV and SLAM

I was wondering if I could build an augmented reality system in Python using OpenCV and SLAM. If so, do you have any tutorials or documentation that you could r

Google Sceneform – Is it deprecated? Any replacement? [closed]

I use in my ARCore project Sceneform. It seems that this project is now mentioned as Archived by Google. More info we can find here or on this

Stereo ARSCNview to make VR and AR mix

I want to make a mix of virtual reality and augmented reality. The goal is I have a stereo camera (for each eyes). I tried to put two ARSCNView in a viewCotnro

No active UnityEngine.XR.ARSubsystems.XRCameraSubsystem is available

I want to make an AR foundation project but I keep getting this problem .Can someone helps me please ? No active UnityEngine.XR.ARSubsystems.XRCameraSubsystem i

RealityKit – Get a model entity from USDZ file

I haave a file (exists in main bundle with target membership checked) named matrix.usdz and need to load it with do { let path = Bundle.main.path(forResour

RealityKit app and lower iOS deployment target

I have an iOS app with deployment target iOS 10+, I need to add some features that depend only on RealityKit to appear with users whom their iOS version is 13+,

In which cases ARSCNView.raycastQuery returns nil?

In my renderer delegate I create a raycast query from the center of the view to track estimated plane and display a 3D pointer that follows the raycast result.

Can I track more than 4 images at a time with ARKit?

Out of the box it's pretty clear ARKit doesn't allow for the tracking of more than 4 images at once. (You can "track" more markers than that but only 4 will fun

ARKit: How to add button to ARView in storyboard?

I am brand new to ARKit (and a novice in swift) but I am trying to create a basic AR app. I am following this tutorial in which a simple scene is created essent

Reality Composer and dealing with multiple surfaces

I want to know if there is a way for the scenes that gets exported from the reality composer to deal with multiple surfaces in the real world. So for example,

Challenges with RealityKit and ARKit

I want to build a demo app in ARKit and I have some questions about what is currently possible with the beta (Apple has been calling this RealityKit, or ARKit 3

What's the difference between ARAnchor and AnchorEntity?

I'm currently doing some experiments with RealityKit. I've been looking at some sample code, and I'm a bit confused about the differences between ARAnchor and

How to set a known position and orientation as a starting point of ARKit

I am starting to use ARKit and I have a use case where I want to know the motion from a known position to another one. So I was wondering if it is possible (lik