I'm using Core Haptics to play a custom "heart beat" pattern, while simultaneously playing music using AVAudioPlayer. Specifically, I'm creating a simple CHHapt
I was using AVPlayer to play online mp3 stream ! When I pause the player [AVPlayer pause]; AVAudioSession *session = [AVAudioSession sharedInstance]; session
Is there any way yet of being able to use wired headphones' mic as input and iPhone speakers as output using the high level AVFoundation framework: AVAudioSessi