I'm quite new to font rendering and I'm trying to generate signed distance field with freetype so that it can be used in fragment shader in OpenGL. Here is the
I'm quite new to font rendering and I'm trying to generate signed distance field with freetype so that it can be used in fragment shader in OpenGL. Here is the
I am rendering a font atlas with rotated characters since my whole text box is rotated. Now I want to calculate the text box outline to render a colored backgro
Using Allegro 5 (5.0.10-1), for some reason text is displayed in a really strange way - it's cut off at certain parts and letters are sometimes not on the same