I’m currently trying to make an interactive button that grows when you hover over it with the mouse. As of right now, all that happens i
when I use the :scale: property on my pixel art, its very blurry. How can i change the scaling method to nearest neighbor for sharper scaling in Sphinx/reST?
I am developping an app that has a main activity showing the app title (two animated imageviews overlayed), two animated pictures, also overlayed, and three but