A while ago I wrote a code generation program to use in my 3D game engine. I added a target to my cmake files, linked libclang with it as I'm using that for par
gradle-wrapper
xlsread
malformed
ngrx
eula
imglykit
dng
range-v3
slick2d
file-move
acts-as-follower
tsconfig-paths
react-hot-loader
mezzio
razor-components
teamcity-7.0
textbox
pvp.net-api
bouncycastle
vifm
knative-serving
phantom-reference
material-components-android
completion-block
static-methods
cordova-plugin-facebook-connect
web-crawler
simultaneous-calls
maven-antrun-plugin
simplicity-studio