I have following binding to handle UDP packets private void doStartServer() { final UDPPacketHandler udpPacketHandler = new UDPPacketHandler(messageDeco
In the application I"m working with, there is some communication with the remote service using WCF (basic http binding, no fancy stuff). Since the client is lig
I'm using the cached_network_image library. If I set it up like this: void main() { runApp(MyApp()); } class MyApp extends StatelessWidget { @override Wi