I am using SoundPool to play sfx sounds in a game on Android. In most cases it works perfectly, except sometimes I need to stop all sounds at once not pause (do
reference-wrapper
spring-web
program-flow
pythonqt
skb
monaca
telegraf-inputs-plugin
arcore-limitation
contentdialog
azure-redis-cache
private-nuget-feed
papi
qmodelindex
pylzma
brython
screen-off
sandbox
qcombobox
paserver
aws-serverless
android-keypad
dbn
setscripttimeout
sap-erp
adsi
kismet-udk
mod-lua
unicast
pushviewcontroller
delay-bind