I am using SoundPool to play sfx sounds in a game on Android. In most cases it works perfectly, except sometimes I need to stop all sounds at once not pause (do
ispconfig
ado.net-entity-data-model
derby
systemmodeler
swiftui-button
mobicontrol
add-filter
boost-sml
slim-3
pagerslidingtabstrip
google-play
reflog
xterm
jquery-mobile-popup
echo-server
gpars
horizontallistview
r-portfolioanalytics
tablesorter
stopwatch
rocketmq
exponentiation
guzzle
tflearn
hhvm
data-imputation
canexecute
qlabel
adroll
slowcheetah