I have two functions that help me show different animations on my SKSpriteNode, but I need the alpha mask of this Sprite to change whenever the texture changes
roadrunner
uistackview
wordpress-media
void
criteria-api
connexion
spi
android-framelayout
umbraco-blog
mutablelivedata
bower-install
tradingview-api
fork-join
msysgit
desktop-wallpaper
deltaspike-jpa
adal-angular4
go-libp2p
floating-point
integerupdown
known-folders
ooyala
wpengine
wordcloud2
serviceconnection
nsxmlparser
ttthumbsviewcontroller
snowpack
getpixel
frame