Category "unreal-engine5"

Creating Static Meshes in For Loop using C++ with unreal engine

this is the fix at top use this to create a string that Static Mesh Object can accept as a unique identifier so the engine doesn't crash FName name = *FString::

How do I start my project in Unreal Engine 5?

I've tried to create my new Unreal Engine 5 project from a tutorial with c++ and when I try it comes up with this: Running C:/Program Files/Epic Games/UE_5.0EA/

Unreal Engine 5.0.1 - 3D game objects displayed in orange colour

I downloaded Unreal Engine 5.0.1 recently and created an RPG project. But once the project loaded, the playground and every other object in it were orange in co

Rider shows Lots of errors when opening an Unreal 5 project (but it sill builds)

When I open an Unreal 5 project in Rider, all the classes from UnrealBuildTool are shown as errors: The type 'object' is defined in an assembly that is not ref

Unreal Engine 5 Plugin: Missing import: UnrealEditor-SteamVR.dll

I have a plugin that fails to load initially when starting up my project and gives this error: The game module ‘PluginName’ could not be loaded. The

nullptr crash in UE5, works perfectly fine with a different component

I apologize for the long post, I tried my best to remove as much code while providing what I think is relevant. I am using URotateObject in another C++ componen

Skeletal mesh not rendering in UE5

I am trying to follow along with a tutorial that was designed for UE4. However, I was wanting to play around with UE5 (since it just came out). I was able to fi