'iOS development with Flutter on Windows? [closed]
I'd like to develope an iOS-app using Flutter. But unfortunately I'm having a Windows PC, so my question is if there are any good working iOS simulators that might be working with the IDE I'm using (intelliJ). Or is it better if I install a VM with macOS on it and develop there?
Thank you for your advice.
Solution 1:[1]
Edit Mai 6, 2022:
You can build your iOS Apps here, but you will not be able to test them on a real device.
The Build System of macOS is required to compile and distribute Apps for iOS and macOS.
If you read the License of macOS carefully, you will recognise that it is not allowed to install it anywhere but on a mac device.
There are workaround known in the community like a "Hackintosh". I would not recommend doing it that way. You will most likely have to buy specific hardware in order to get it going smoothly. For that money, you can already buy a real mac. Note, in order to release the App on the AppStore or test it on a real device, you can not use a "Hackintosh" aswell.
There are Macs out there that come at a price tag starting at around $400, and they are more than enough to build apps and be used for programming. Have a look at MacBook Pros 2012 to 2015 or iMacs from 2013 to 2015, or have a look at a Mac mini. I started this way aswell and I don't regret.
Having said that, building your Apps for Android only is a good way to get started with Flutter.
Solution 2:[2]
it is impossible. mac is needed because flutter runs in flutter using xcode build. The ios design can be implemented on windows. cupertinoWidget
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
Solution | Source |
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Solution 1 | |
Solution 2 | Junsu Cho |