'My renpy code just fails at working labels are broken menus are broken all things are just dead
My renpy code just dies. I try to use a menu and its empty despite having 2 choices they each also have no blocks of code despite clearly having their jumps this is the code in question.
Code in question:
"Go to her house.":
jump Go
"Don't go to her house.":
jump NoGo
#And this is what caused all the trouble. Just completely broke my game.
Solution 1:[1]
You are using colons after the dialogue lines so I suppose that's a menu with choices. It coudl be caused by the indentation, the following code works fine to create a menu with choices:
menu:
"Go to her house.":
jump Go
"Don't go to her house.":
jump NoGo
You should include the error message though.
Solution 2:[2]
You should put a menu statement so Renpy knows that you want the player to answer a question.
menu:
"Go to her house.":
jump Go
"Don't go to her house.":
jump NoGo:
Don't forget to put a label so Renpy knows where you're jumping to.
label Go:
# Whatever script you have here.
label NoGo:
# Whatever script you have here.
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
Solution | Source |
---|---|
Solution 1 | Saiffyros |
Solution 2 | oklimiu |