'plotly colorscale in scatter data plot
Using marker:{color:x}
in javascript plotly (http://jsfiddle.net/d8bt1qof/), I can color-code my
data:
But how can I change the colorscale?
Different colorscales seems to be available (https://plotly.com/javascript/colorscales/), but the usage is only explained for heatmap plots. And adding colorscale: 'Portland'
seems not to work.
Solution 1:[1]
scattergl trace markers can also have a colorschale
. I found a reference for it in the documentation here:
colorscale Parent: data[type=scattergl].marker Type: colorscale Sets the colorscale. Has an effect only if in
marker.color
is set to a numerical array. The colorscale must be an array containing arrays mapping a normalized value to an rgb, rgba, hex, hsl, hsv, or named color string. At minimum, a mapping for the lowest (0) and highest (1) values are required. For example,[[0, 'rgb(0,0,255)'], [1, 'rgb(255,0,0)']]
. To control the bounds of the colorscale in color space, usemarker.cmin
andmarker.cmax
. Alternatively,colorscale
may be a palette name string of the following list: Greys,YlGnBu,Greens,YlOrRd,Bluered,RdBu,Reds,Blues,Picnic,Rainbow,Portland,Jet,Hot,Blackbody,Earth,Electric,Viridis,Cividis.
So an example based on your fiddle you could look like this:
var x = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
var trace1 = {
x: x,
y: x,
mode: 'markers',
marker: {
size: 20,
color: x,
colorscale: 'Greens'
},
};
Plotly.newPlot('myDiv', [trace1], {});
Solution 2:[2]
Here is an implementation for a custom colorscale
based on the viridis
colour scale R
users will be familiar with.
var x = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
var y = vector_normalise(x);
var trace1 = {
x: x,
y: x,
mode: 'markers',
marker: {
colorscale: [
[0.000, "rgb(68, 1, 84)"],
[0.111, "rgb(72, 40, 120)"],
[0.222, "rgb(62, 74, 137)"],
[0.333, "rgb(49, 104, 142)"],
[0.444, "rgb(38, 130, 142)"],
[0.556, "rgb(31, 158, 137)"],
[0.667, "rgb(53, 183, 121)"],
[0.778, "rgb(109, 205, 89)"],
[0.889, "rgb(180, 222, 44)"],
[1.000, "rgb(253, 231, 37)"]
],
color: y,
size: 20,
},
};
Plotly.newPlot('myDiv', [trace1], {});
Below is my normalisation function, I have left it verbose to help with understanding. The input vec
could be overwritten and returned to reduce local variables if desired.
function vector_normalise(vec) {
var vmin = Math.min(...vec);
var vmax = Math.max(...vec);
// calculate the delta to save time with big arrays
var vdelta = vmax - vmin;
// create an empty array to return
var vec_ret = [];
// push doesn't seem to like inline functions
var vnorm;
// iterate over the array/vector
vec.forEach(value => {
vnorm = (value - vmin) / vdelta;
vec_ret.push(vnorm);
})
return vec_ret
}
Edit: Turns out Viridis is one of the existing available palettes... ?
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
Solution | Source |
---|---|
Solution 1 | Bas van der Linden |
Solution 2 |