'returning the LINESTRING of the part of a POLYGON that falls within another POLYGON?
I can see if two POLYGON's intersect with one another using MBRIntersects(g1, g2) but is there a way to return the LINESTRING part of g1 that falls within g2?
Alternatively, if I could get the POINTs of POLYGON g1 that fall within POLYGON g2 it seems like I could create a LINESTRING from that.
Any ideas?
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