'Set Locale programmatically
My app supports 3 (soon 4) languages. Since several locales are quite similar I'd like to give the user the option to change locale in my application, for instance an Italian person might prefer Spanish over English.
Is there a way for the user to select among the locales that are available for the application and then change what locale is used? I don't see it as a problem to set locale for each Activity since it is a simple task to perform in a base class.
Solution 1:[1]
For people still looking for this answer, since configuration.locale
was deprecated from API 24, you can now use:
configuration.setLocale(locale);
Take in consideration that the minSkdVersion for this method is API 17.
Full example code:
@SuppressWarnings("deprecation")
private void setLocale(Locale locale){
SharedPrefUtils.saveLocale(locale); // optional - Helper method to save the selected language to SharedPreferences in case you might need to attach to activity context (you will need to code this)
Resources resources = getResources();
Configuration configuration = resources.getConfiguration();
DisplayMetrics displayMetrics = resources.getDisplayMetrics();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1){
configuration.setLocale(locale);
} else{
configuration.locale=locale;
}
if (Build.VERSION.SDK_INT > Build.VERSION_CODES.N){
getApplicationContext().createConfigurationContext(configuration);
} else {
resources.updateConfiguration(configuration,displayMetrics);
}
}
Don't forget that, if you change the locale with a running Activity, you will need to restart it for the changes to take effect.
EDIT 11th MAY 2018
As from @CookieMonster's post, you might have problems keeping the locale change in higher API versions. If so, add the following code to your Base Activity (BaseActivity extends AppCompatActivity / other activities) so that you update the context locale on every Activity creation:
@Override
protected void attachBaseContext(Context base) {
super.attachBaseContext(updateBaseContextLocale(base));
}
private Context updateBaseContextLocale(Context context) {
String language = SharedPrefUtils.getSavedLanguage(); // Helper method to get saved language from SharedPreferences
Locale locale = new Locale(language);
Locale.setDefault(locale);
if (Build.VERSION.SDK_INT > Build.VERSION_CODES.N) {
return updateResourcesLocale(context, locale);
}
return updateResourcesLocaleLegacy(context, locale);
}
@TargetApi(Build.VERSION_CODES.N_MR1)
private Context updateResourcesLocale(Context context, Locale locale) {
Configuration configuration = new Configuration(context.getResources().getConfiguration());
configuration.setLocale(locale);
return context.createConfigurationContext(configuration);
}
@SuppressWarnings("deprecation")
private Context updateResourcesLocaleLegacy(Context context, Locale locale) {
Resources resources = context.getResources();
Configuration configuration = resources.getConfiguration();
configuration.locale = locale;
resources.updateConfiguration(configuration, resources.getDisplayMetrics());
return context;
}
If you use this, don't forget to save the language to SharedPreferences when you set the locale with setLocale(locale)
EDIT 7th APRIL 2020
You might be experiencing issues in Android 6 and 7, and this happens due to an issue in the androidx libraries while handling the night mode. For this you will also need to override applyOverrideConfiguration
in your base activity and update the configuration's locale in case a fresh new locale one is created.
Sample code:
@Override
public void applyOverrideConfiguration(Configuration overrideConfiguration) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP && Build.VERSION.SDK_INT <= Build.VERSION_CODES.N_MR1) {
// update overrideConfiguration with your locale
setLocale(overrideConfiguration) // you will need to implement this
}
super.applyOverrideConfiguration(overrideConfiguration);
}
Solution 2:[2]
Hope this help(in onResume):
Locale locale = new Locale("ru");
Locale.setDefault(locale);
Configuration config = getBaseContext().getResources().getConfiguration();
config.locale = locale;
getBaseContext().getResources().updateConfiguration(config,
getBaseContext().getResources().getDisplayMetrics());
Solution 3:[3]
I had a problem with setting locale programmatically with devices that has Android OS N and higher. For me the solution was writing this code in my base activity:
(if you don't have a base activity then you should make these changes in all of your activities)
@Override
protected void attachBaseContext(Context base) {
super.attachBaseContext(updateBaseContextLocale(base));
}
private Context updateBaseContextLocale(Context context) {
String language = SharedPref.getInstance().getSavedLanguage();
Locale locale = new Locale(language);
Locale.setDefault(locale);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
return updateResourcesLocale(context, locale);
}
return updateResourcesLocaleLegacy(context, locale);
}
@TargetApi(Build.VERSION_CODES.N)
private Context updateResourcesLocale(Context context, Locale locale) {
Configuration configuration = context.getResources().getConfiguration();
configuration.setLocale(locale);
return context.createConfigurationContext(configuration);
}
@SuppressWarnings("deprecation")
private Context updateResourcesLocaleLegacy(Context context, Locale locale) {
Resources resources = context.getResources();
Configuration configuration = resources.getConfiguration();
configuration.locale = locale;
resources.updateConfiguration(configuration, resources.getDisplayMetrics());
return context;
}
note that here it is not enough to call
createConfigurationContext(configuration)
you also need to get the context that this method returns and then to set this context in the attachBaseContext
method.
Solution 4:[4]
As no answer is complete for the current way to solve this problem, I try to give instructions for a complete solution. Please comment if something is missing or could be done better.
General information
First, there exist some libraries that want to solve the problem but they all seem outdated or are missing some features:
- https://github.com/delight-im/Android-Languages
- Outdated (see issues)
- When selecting a language in the UI, it always shows all languages (hardcoded in the library), not only those where translations exist
- https://github.com/akexorcist/Android-LocalizationActivity
- Seems quite sophisticated and might use a similar approach as shown below
Further I think writing a library might not be a good/easy way to solve this problem because there is not very much to do, and what has to be done is rather changing existing code than using something completely decoupled. Therefore I composed the following instructions that should be complete.
My solution is mainly based on https://github.com/gunhansancar/ChangeLanguageExample (as already linked to by localhost). It is the best code I found to orientate at. Some remarks:
- As necessary, it provides different implementations to change locale for Android N (and above) and below
- It uses a method
updateViews()
in each Activity to manually update all strings after changing locale (using the usualgetString(id)
) which is not necessary in the approach shown below - It only supports languages and not complete locales (which also include region (country) and variant codes)
I changed it a bit, decoupling the part which persists the chosen locale (as one might want to do that separately, as suggested below).
Solution
The solution consists of the following two steps:
- Permanently change the locale to be used by the app
- Make the app use the custom locale set, without restarting
Step 1: Change the locale
Use the class LocaleHelper
, based on gunhansancar's LocaleHelper:
- Add a
ListPreference
in aPreferenceFragment
with the available languages (has to be maintained when languages should be added later)
import android.annotation.TargetApi;
import android.content.Context;
import android.content.SharedPreferences;
import android.content.res.Configuration;
import android.content.res.Resources;
import android.os.Build;
import android.preference.PreferenceManager;
import java.util.Locale;
import mypackage.SettingsFragment;
/**
* Manages setting of the app's locale.
*/
public class LocaleHelper {
public static Context onAttach(Context context) {
String locale = getPersistedLocale(context);
return setLocale(context, locale);
}
public static String getPersistedLocale(Context context) {
SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(context);
return preferences.getString(SettingsFragment.KEY_PREF_LANGUAGE, "");
}
/**
* Set the app's locale to the one specified by the given String.
*
* @param context
* @param localeSpec a locale specification as used for Android resources (NOTE: does not
* support country and variant codes so far); the special string "system" sets
* the locale to the locale specified in system settings
* @return
*/
public static Context setLocale(Context context, String localeSpec) {
Locale locale;
if (localeSpec.equals("system")) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
locale = Resources.getSystem().getConfiguration().getLocales().get(0);
} else {
//noinspection deprecation
locale = Resources.getSystem().getConfiguration().locale;
}
} else {
locale = new Locale(localeSpec);
}
Locale.setDefault(locale);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
return updateResources(context, locale);
} else {
return updateResourcesLegacy(context, locale);
}
}
@TargetApi(Build.VERSION_CODES.N)
private static Context updateResources(Context context, Locale locale) {
Configuration configuration = context.getResources().getConfiguration();
configuration.setLocale(locale);
configuration.setLayoutDirection(locale);
return context.createConfigurationContext(configuration);
}
@SuppressWarnings("deprecation")
private static Context updateResourcesLegacy(Context context, Locale locale) {
Resources resources = context.getResources();
Configuration configuration = resources.getConfiguration();
configuration.locale = locale;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
configuration.setLayoutDirection(locale);
}
resources.updateConfiguration(configuration, resources.getDisplayMetrics());
return context;
}
}
Create a SettingsFragment
like the following:
import android.content.SharedPreferences;
import android.os.Bundle;
import android.preference.PreferenceFragment;
import android.preference.PreferenceManager;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import mypackage.LocaleHelper;
import mypackage.R;
/**
* Fragment containing the app's main settings.
*/
public class SettingsFragment extends PreferenceFragment implements SharedPreferences.OnSharedPreferenceChangeListener {
public static final String KEY_PREF_LANGUAGE = "pref_key_language";
public SettingsFragment() {
// Required empty public constructor
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
addPreferencesFromResource(R.xml.preferences);
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
View view = inflater.inflate(R.layout.fragment_settings, container, false);
return view;
}
@Override
public void onSharedPreferenceChanged(SharedPreferences sharedPreferences, String key) {
switch (key) {
case KEY_PREF_LANGUAGE:
LocaleHelper.setLocale(getContext(), PreferenceManager.getDefaultSharedPreferences(getContext()).getString(key, ""));
getActivity().recreate(); // necessary here because this Activity is currently running and thus a recreate() in onResume() would be too late
break;
}
}
@Override
public void onResume() {
super.onResume();
// documentation requires that a reference to the listener is kept as long as it may be called, which is the case as it can only be called from this Fragment
getPreferenceScreen().getSharedPreferences().registerOnSharedPreferenceChangeListener(this);
}
@Override
public void onPause() {
super.onPause();
getPreferenceScreen().getSharedPreferences().unregisterOnSharedPreferenceChangeListener(this);
}
}
Create a resource locales.xml
listing all locales with available translations in the following way (list of locale codes):
<!-- Lists available locales used for setting the locale manually.
For now only language codes (locale codes without country and variant) are supported.
Has to be in sync with "settings_language_values" in strings.xml (the entries must correspond).
-->
<resources>
<string name="system_locale" translatable="false">system</string>
<string name="default_locale" translatable="false"></string>
<string-array name="locales">
<item>@string/system_locale</item> <!-- system setting -->
<item>@string/default_locale</item> <!-- default locale -->
<item>de</item>
</string-array>
</resources>
In your PreferenceScreen
you can use the following section to let the user select the available languages:
<PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android">
<PreferenceCategory
android:title="@string/preferences_category_general">
<ListPreference
android:key="pref_key_language"
android:title="@string/preferences_language"
android:dialogTitle="@string/preferences_language"
android:entries="@array/settings_language_values"
android:entryValues="@array/locales"
android:defaultValue="@string/system_locale"
android:summary="%s">
</ListPreference>
</PreferenceCategory>
</PreferenceScreen>
which uses the following strings from strings.xml
:
<string name="preferences_category_general">General</string>
<string name="preferences_language">Language</string>
<!-- NOTE: Has to correspond to array "locales" in locales.xml (elements in same orderwith) -->
<string-array name="settings_language_values">
<item>Default (System setting)</item>
<item>English</item>
<item>German</item>
</string-array>
Step 2: Make the app use the custom locale
Now setup each Activity to use the custom locale set. The easiest way to accomplish this is to have a common base class for all activities with the following code (where the important code is in attachBaseContext(Context base)
and onResume()
):
import android.content.Context;
import android.content.Intent;
import android.content.pm.PackageInfo;
import android.content.pm.PackageManager;
import android.os.Bundle;
import android.support.annotation.Nullable;
import android.support.v7.app.AppCompatActivity;
import android.view.Menu;
import android.view.MenuInflater;
import android.view.MenuItem;
import mypackage.LocaleHelper;
import mypackage.R;
/**
* {@link AppCompatActivity} with main menu in the action bar. Automatically recreates
* the activity when the locale has changed.
*/
public class MenuAppCompatActivity extends AppCompatActivity {
private String initialLocale;
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
initialLocale = LocaleHelper.getPersistedLocale(this);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
MenuInflater inflater = getMenuInflater();
inflater.inflate(R.menu.menu, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
switch (item.getItemId()) {
case R.id.menu_settings:
Intent intent = new Intent(this, SettingsActivity.class);
startActivity(intent);
return true;
default:
return super.onOptionsItemSelected(item);
}
}
@Override
protected void attachBaseContext(Context base) {
super.attachBaseContext(LocaleHelper.onAttach(base));
}
@Override
protected void onResume() {
super.onResume();
if (initialLocale != null && !initialLocale.equals(LocaleHelper.getPersistedLocale(this))) {
recreate();
}
}
}
What it does is
- Override
attachBaseContext(Context base)
to use the locale previously persisted withLocaleHelper
- Detect a change of the locale and recreate the Activity to update its strings
Notes on this solution
Recreating an Activity does not update the title of the ActionBar (as already observed here: https://github.com/gunhansancar/ChangeLanguageExample/issues/1).
- This can be achieved by simply having a
setTitle(R.string.mytitle)
in theonCreate()
method of each activity.
- This can be achieved by simply having a
It lets the user chose the system default locale, as well as the default locale of the app (which can be named, in this case "English").
Only language codes, no region (country) and variant codes (like
fr-rCA
) are supported so far. To support full locale specifications, a parser similar to that in the Android-Languages library can be used (which supports region but no variant codes).- If someone finds or has written a good parser, add a comment so I can include it in the solution.
Solution 5:[5]
@SuppressWarnings("deprecation")
public static void forceLocale(Context context, String localeCode) {
String localeCodeLowerCase = localeCode.toLowerCase();
Resources resources = context.getApplicationContext().getResources();
Configuration overrideConfiguration = resources.getConfiguration();
Locale overrideLocale = new Locale(localeCodeLowerCase);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
overrideConfiguration.setLocale(overrideLocale);
} else {
overrideConfiguration.locale = overrideLocale;
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
context.getApplicationContext().createConfigurationContext(overrideConfiguration);
} else {
resources.updateConfiguration(overrideConfiguration, null);
}
}
Just use this helper method to force specific locale.
UDPATE 22 AUG 2017. Better use this approach.
Solution 6:[6]
There is a super simple way.
in BaseActivity, Activity or Fragment override attachBaseContext
override fun attachBaseContext(context: Context) {
super.attachBaseContext(context.changeLocale("tr"))
}
extension
fun Context.changeLocale(language:String): Context {
val locale = Locale(language)
Locale.setDefault(locale)
val config = this.resources.configuration
config.setLocale(locale)
return createConfigurationContext(config)
}
Solution 7:[7]
Add a helper class with the following method:
public class LanguageHelper {
public static final void setAppLocale(String language, Activity activity) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
Resources resources = activity.getResources();
Configuration configuration = resources.getConfiguration();
configuration.setLocale(new Locale(language));
activity.getApplicationContext().createConfigurationContext(configuration);
} else {
Locale locale = new Locale(language);
Locale.setDefault(locale);
Configuration config = activity.getResources().getConfiguration();
config.locale = locale;
activity.getResources().updateConfiguration(config,
activity.getResources().getDisplayMetrics());
}
}
}
And call it in your startup activity, like MainActivity.java
:
public void onCreate(Bundle savedInstanceState) {
...
LanguageHelper.setAppLocale("fa", this);
...
}
Solution 8:[8]
Valid for API16 to API28 Just place this method some where:
Context newContext = context;
Locale locale = new Locale(languageCode);
Locale.setDefault(locale);
Resources resources = context.getResources();
Configuration config = new Configuration(resources.getConfiguration());
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
config.setLocale(locale);
newContext = context.createConfigurationContext(config);
} else {
config.locale = locale;
resources.updateConfiguration(config, resources.getDisplayMetrics());
}
return newContext;
Insert this code in all your activitys using:
@Override
protected void attachBaseContext(Context base) {
super.attachBaseContext(localeUpdateResources(base, "<-- language code -->"));
}
or call localeUpdateResources on fragments, adapters, etc. where you need the new context.
Credits: Yaroslav Berezanskyi
Solution 9:[9]
I found the androidx.appcompat:appcompat:1.1.0
bug can also be fixed by simply calling getResources()
in applyOverrideConfiguration()
@Override public void
applyOverrideConfiguration(Configuration cfgOverride)
{
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP &&
Build.VERSION.SDK_INT < Build.VERSION_CODES.O) {
// add this to fix androidx.appcompat:appcompat 1.1.0 bug
// which happens on Android 6.x ~ 7.x
getResources();
}
super.applyOverrideConfiguration(cfgOverride);
}
Solution 10:[10]
simple and easy
Locale locale = new Locale("en", "US");
Resources res = getResources();
DisplayMetrics dm = res.getDisplayMetrics();
Configuration conf = res.getConfiguration();
conf.locale = locale;
res.updateConfiguration(conf, dm);
where "en" is language code and "US" is country code.
Solution 11:[11]
/**
* Requests the system to update the list of system locales.
* Note that the system looks halted for a while during the Locale migration,
* so the caller need to take care of it.
*/
public static void updateLocales(LocaleList locales) {
try {
final IActivityManager am = ActivityManager.getService();
final Configuration config = am.getConfiguration();
config.setLocales(locales);
config.userSetLocale = true;
am.updatePersistentConfiguration(config);
} catch (RemoteException e) {
// Intentionally left blank
}
}
Solution 12:[12]
For those who tried everything but not not working. Please check that if you set darkmode
with AppCompatDelegate.setDefaultNightMode
and the system is not dark, then Configuration.setLocale
will not work above Andorid 7.0.
Add this code in your every activity to solve this issue:
override fun applyOverrideConfiguration(overrideConfiguration: Configuration?) {
if (overrideConfiguration != null) {
val uiMode = overrideConfiguration.uiMode
overrideConfiguration.setTo(baseContext.resources.configuration)
overrideConfiguration.uiMode = uiMode
}
super.applyOverrideConfiguration(overrideConfiguration)
}
Solution 13:[13]
As of 2020 language management become easy! All you have to do is:
- Call to
Activity.applyOverrideConfiguration
- And call to
Locale.setDefault
You must call those from the activity constructor since you can call to applyOverrideConfiguration
only once, and the system calls it pretty early.
And watch out from app-bundles, Google will split your APK by language resources automatically when using app-bundles. Check out the new API and the workaround here.
I created a helper class to help you with it. In my implementation G.app
is the application context. Also, I need to access resources from the app context so I use the Res
class for it, this one is optional, but I provide its code as well.
Usage
public BaseActivity(){
LanguageUtility.init(this);
}
public void changeLanguage(Local local){
// you must recreat your activity after you call this
LanguageUtillity.setDefaultLanguage(local, this);
}
Source code
public class LanguageUtility {
private static Configuration configuration;
public static void setDefaultLanguage(Locale locale, Context context) {
Locale.setDefault(locale);
context.getSharedPreferences("LocaleSettings", Context.MODE_PRIVATE)
.edit()
.putString("language", locale.getLanguage())
.putString("country", locale.getCountry())
.putString("variant", locale.getVariant())
.apply();
configuration = createConfiguration(context);
Res.updateContext();
}
/**
* Used to update your app context in case you cache it.
*/
public static Context createConfigurationContext(Context context) {
return context.createConfigurationContext(getConfiguration(context));
}
public static void init(Activity activity) {
activity.applyOverrideConfiguration(LanguageUtility.getConfiguration(G.app));
// you can't access sharedPrefferences from activity constructor
// with activity context, so I used the app context.
Locale.setDefault(getLocale(G.app));
}
@NotNull
private static Configuration getConfiguration(Context context) {
if (configuration == null) {
configuration = createConfiguration(context);
}
return configuration;
}
@NotNull
private static Configuration createConfiguration(Context context) {
Locale locale = getLocale(context);
Configuration configuration = new Configuration();
configuration.setLocale(locale);
LanguageUtility.configuration = configuration;
return configuration;
}
@NotNull
private static Locale getLocale(Context context) {
Locale aDefault = Locale.getDefault();
SharedPreferences preferences =
context.getSharedPreferences("LocaleSettings", Context.MODE_PRIVATE);
String language = preferences.getString("language", aDefault.getLanguage());
String country = preferences.getString("country", aDefault.getCountry());
String variant = preferences.getString("variant", aDefault.getVariant());
return new Locale(language, country, variant);
}
}
An optional Res class.
public class Res {
@SuppressLint("StaticFieldLeak")
public static Context appLocalContext = LanguageUtility.createConfigurationContext(G.app);
public static void updateContext() {
appLocalContext = LanguageUtility.createConfigurationContext(G.app);
}
public static String getString(@StringRes int id, Object... formatArgs) {
return appLocalContext.getResources().getString(id, formatArgs);
}
public static int getColor(@ColorRes int id) {
return G.app.getColor(id);
}
}
Solution 14:[14]
Call this method on BaseActivity -> onCreate() and BaseFragment -> OnCreateView()
Tested on API 22, 23, 24, 25, 26, 27, 28, 29...uptodate version
fun Context.updateLang() {
val resources = resources
val config = Configuration(resources.configuration)
config.setLocale(PreferenceManager(this).getAppLanguage()) // language from preference
val dm = resources.displayMetrics
createConfigurationContext(config)
resources.updateConfiguration(config, dm)
}
Solution 15:[15]
Android 13 introduces Per-app language preferences which significantly simplifies handling in-app Locale changes.
Disclaimer: Android 13 is currently in "Developer Preview" at the time of writing and part of what mentioned here is in alpha (thus, subject to change).
As visible in the docs there are couple of new ways to handle such changes, for compatibility the best one seem to be through AppCompatDelegate
:
val appLocale: LocaleListCompat = LocaleListCompat.forLanguageTags("xx-YY")
// Call this on the main thread as it may require Activity.restart()
AppCompatDelegate.setApplicationLocales(appLocale)
(Method is available from androidx.appcompat:appcompat:1.6.0-alpha01
)
This will take care of setting the locale to appLocale
and restart any activities as needed.
Moreover, as mentioned on setApplicationLocales docs
On API level 33 and above, this API will handle storage automatically
Meaning that what needs to be done for a custom in-app locale to work is just to offer the user a language picker and call setApplicationLocales
once when a choice is performed.
What about API < 33?
The docs on developer.android.com do mention that devs can require to store this value automatically on older API levels
..by adding a special metaData entry in their AndroidManifest, similar to :
but at the time of writing this, the actual metadata that is needed isn't mentioned (maybe something went wrong in the doc generation).
It was instead visible in the source code for AppCompatDelegate published here and it looks as follows
<service
android:name="androidx.appcompat.app.AppLocalesMetadataHolderService"
android:enabled="false"
android:exported="false">
<meta-data
android:name="autoStoreLocales"
android:value="true" />
</service>
Adding the above to your Manifest should make this solution work for all API levels
Solution 16:[16]
Put this code in your activity
if (id==R.id.uz)
{
LocaleHelper.setLocale(MainActivity.this, mLanguageCode);
//It is required to recreate the activity to reflect the change in UI.
recreate();
return true;
}
if (id == R.id.ru) {
LocaleHelper.setLocale(MainActivity.this, mLanguageCode);
//It is required to recreate the activity to reflect the change in UI.
recreate();
}
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow