I am new to AvaloniaUI 0.10.5. Currently I am using the VideoView control (LibVLCSharp.Avalonia 3.5.0) in an application on macOS. The code is a copy of Donadre
I am trying to use ReactiveUI along with Avalonia. Due to initialization order in Avalonia 0.10 preview following code fails: class ViewModel : IActivatableView
On Windows I can set a window to be in foreground using this code: [DllImport("User32.dll")] public static extern bool SetForegroundWindow(IntPtr hWnd); ... var
I have a loading overlay (with the View inheriting from UserControl and the ViewModel from ViewModelBase) that I display over the current window by putting usin
I'm using Avalonia UI to create an application that is available for both Windows as well as macOS, and have come across the issue that, when using a macOS devi