Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
maya-api
django-mptt
binary-reproducibility
quagga
inflector
large-address-aware
touchablehighlight
insert-id
info
multiautocompletetextview
flatfilereader
relate
lcd
bgi
plurk-api
android-layout-editor
playing-cards
solrcloud
apache-aries
rcurl
resolve-url-loader
apache-flex
graphql-ruby
hybris-data-hub
getimagesize
ilogger
detekt
flutter-scrollbar
foundry-workshop
facebook-messages