I have a project in Unity which was built with version 2019.4.13f1. I opened it with version 2021.2.16f1 and since then when I try to build the project in an ap
I am running into the following situation. Project A has libraries A1, A2, A3... That follow their own directory structure. For example: Libaries/ | |--Dir1/ |
I am facing this build error in Golang V1.17 intermittently. # gorm.io/driver/mysql ../../../../pkg/mod/gorm.io/driver/[email protected]/migrator.go:224:24: cannot u
I'm using Vite. How to generate a build that exports each file type to its own folder? I need an output similar to this: /dist /styles/*.c
I cannot build the project after adding Xamarin.Firebase.Functions nuget (v120.0.0) . The error message is: Xamarin.Build.Download.targets(3,3): Error XBD020: I
I made a build pipeline in azure devops which contains a sonar Qube tasks , the pipeline works sometimes and sometimes it returns this exception : Failed to re
My Android Studio compiles are taking forever. Min 10 mins and quite often longer than that. This started with the upgrade of gradle plugin to 7.0.4 This is my
I have a project build on Angular 10.0.11. I updated the project to 10.2 with npm update, but this resulted in multiple Unable to fully load [...] for source-ma
Introduction I have create an Angular Application and now I want to deploy it using ng build. Afterwards I changed into dist-directory and executed live-server
I need to build the ODM RuleApp as below Decision Service and Java XOM project is in Git Build the RuleApp through Jenkins from Git The created jar file is to b
I'm trying to build my android app for a while and can't seem to find any solution for this problem: Image Unity Version: Unity 2020.3.21f1 (64-bit) JDK, SDK, N
I am new to CI/CD tools. I have made CI/CD pipeline using travis CI. But my build is failed and it is giving me the following error : No output has been receiv
I have exported my postman collections plus environment and global variables and pushed to them to Azure repos, then trying to run API test through a build pipe
I've built an app with Android Studio and Flutter and wanted to generate a signed APK. When I go to Tools->Flutter->Open Android module in Android Studio,
I have several micro controller projects for home automation. Each of my nodes have a version number which is manually set in the code. This version number is r
This is a simple need of selecting build type when calling conan build. Normally we have to call conan install with the desired build type and then conan build
I tried to publish the app to Apple Store Connect. Normally there is a "+" button but I don't see one right now because Apple have updated iTunes Connect and in
node_modules@expo\vector-icons\build\vendor\react-native-vector-icons\lib\create-icon-set.js: # could not be cloned. Error: # could not be cloned. at Object.ser
We're trying to deploy our react native app using expo to the App Store but our build keeps failing in the "install pods" section. I've attached the error appea
I think it's crazy to build and re-deploy the whole project when I just changed a word in my blog.