I'm making a platformer game in which there is player and some powerups. To check the collision I used matterjs collisionactive function: this.matter.world.on("
I know there are several questions about collisions but I can't understand how to do it, the mask of the two objects are created correctly (if I show the two re
Hi i was wondering how to add collision detection to 2d entitys in ursina. I am a beginner so this is very difficult for me. Here's my code attached: from ursin
Hello guys my Player is walking on the Stone and through the Stone. The Player called Champ has a Box Collider and the Stone has a Mesh Collider. Also the Playe
In my 2d game, no collider is working after changing it's scale. My Spaceship/Sprite is surrounding with Box collider 2D. Now I want to use border and that's wh