I modified some shaders in unity and I'm trying to modify one in Cryengine. Can I send a parameter when I call a vertex/geometry/pixel shader in the technique?
picocms
ios10.3
dotnetnuke
pari-gp
mongify
appauth
opengl-es-3.1
java.util.scanner
multivariate-time-series
chop
yii2-user
gmlib
ngrx
mturk
tfs-workitem
embeddedwebserver
totem
webusb
createbitmap
transition
fs-extra
production-environment
sql-abstract
lasso-regression
archive
emplace
dmesg
chatfuel
paytabs
codec