I modified some shaders in unity and I'm trying to modify one in Cryengine. Can I send a parameter when I call a vertex/geometry/pixel shader in the technique?
timepicker
transaction-isolation
rails-console
end-user
integration-patterns
windeployqt
imeoptions
html5-animation
flutter-datatable
pact-lang
angular-animations
upperbound
exuberant-ctags
apache-unomi
java-9
assembly-loading
symfony-cache
packages.json
mux
dynamics-gp
add-on
uses-allocator
com
.net-4.5
python-ast
bindservice
skia
dapper-rainbow
dft
pac