I modified some shaders in unity and I'm trying to modify one in Cryengine. Can I send a parameter when I call a vertex/geometry/pixel shader in the technique?
ag-grid-ng2
jotai
aqueduct
isql
active-model-serializers
system.data.sqlite
digital-ocean
nsmutableurlrequest
propel
phassetcollection
react-d3-speedometer
otrs
ktorm
tribe-event-tickets
expo-calendar
divide-by-zero
publishing
worldtimeapi
initializer
robospice
openshift-origin
google-container-optimized-os
f2py
userstyles
hspec
jscharts
openal
imagecreatefrompng
sharepoint-listtemplate
itertools