I modified some shaders in unity and I'm trying to modify one in Cryengine. Can I send a parameter when I call a vertex/geometry/pixel shader in the technique?
passbook
trx
cerberus
guacamole
go-map
sleep
dotnetnuke-settings
jsonpickle
regex-look-ahead
nul
docker-network
yarnpkg-v2
openj9
actionmailer
spring-kafka
vxlan
graphical-programming
java-custom-serialization
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microsoft.extensions.configuration
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timing-diagram
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