I am facing many issues since I migrated my project to an Apple Silicon mac. I finally managed to reduce the problems but not sure the answer to this. Running "
I've managed to display API data to flutter, but strangely it only appears in the debug console, but when hot reloaded, the data appears on the android screen.
I'm confused about what the documentation says here:
I have a problem in this code with dart: void main() { Mobile OPPO = Mobile( color: 'yellow', price: 5500, ); OPPO.printColor();
If I want to translate any Widget in my flutter app, I will use below code. Transform.translate() Translate function required Offset (dx,dy). But I want to f
In my flutter project when I start the project in the simulator everything works fine and the future builder only fires once, but when I do hot reload the Futur
My dashboard code looks like this, Here I am doing get req in getReport method, I have added the RefreshIndicator in the code which when pulled down inside cont
I/Adreno (21484): ERROR: The GPU does not support this version of OpenGL ES, try an older version D/skia (21484): Shader compilation error D/skia
When I try to decode a json String: [{"device-mac":"C9BF2EB47C17","on":true}] with the following function the error: I/flutter ( 8954): type 'List' is not a su
I am implementing some data verification library in Dart. The validating method has void return type and throws exceptions on errors. The code below shows an ex
I have this little code: void main(List<String> args) { const data = 'amigo+/=:chesu'; var encoded = base64Encode(utf8.encode(data)); var encoded2 =
I have these two ways to write a constructor. className() and className._() What is the difference between them and when should I use which? class GlobalStat
In the code shown below , the dispatch event is called from within the build method after getting the BuildContext object. What if I wish to do is to dispatch a
I have this little code: void main(List<String> args) { const data = 'amigo+/=:chesu'; var encoded = base64Encode(utf8.encode(data)); var encoded2 =
I'm using an image as a background, and it looks good until I use the keyboard, how to solve that? before the keyboard is shown and that's after the keyboard is
I'm developing a standalone package which is currently inside an app like this: app/packages/my_package I created the package with the create command package te
When using the FlexibleSpaceBar widget in flutter I am unable to set the background property. According to the docs it's supposed to be a Widget. From the docs
The Unicode regular expression documentation describes doing complex matches for text. Specifically, I am wondering about matching various scripts within a stri
I have a Future which, when complete, adds some data to a ChangeNotifierProvider. Then I use the data in the ChangeNotifierProvider to populate some ListViews.
I want to play Music Files like mp3, m4a files from Google Drive in Flutter. So far, I'm able to fetch the link of files in my google drive Assets I'm using ass