Category "hololens"

I'm having trouble connecting Visual Studio 2019 to the Microsoft Hololens v2 Emulator for deployment

I am trying to deploy a simple unity app to the Hololens v2 emulator. I followed some tutorials to build the unity files according to the Hololens build framewo

OpenXR FOV in Unity Editor too small for Hololens 2

I have a problem after switching from Unity integrated XR to Open XR when using Holoremoting. The Unity Editor FOV 29 deg, although the Hololens 2 FOV is 54 deg

TCP connection HoloLens2/ PC

I would like to create a TCP connection between a HoloLens2 (Client) device and my PC (W11, server). I already tested this app on another HoloLens2, the connect

HoloLens 2 Emulator visual updates extremely slow

I installed the latest version of the HoloLens 2 Emulator (10.0.20348.1501) on my Windows 10 Pro machine. I have 32GB of RAM, 11th Gen Intel 8 Core CPU, Nvidia

Deployment from unity to Hololens 2 giving error DEP6957

Goal: Deploying an application from Unity to Hololens 2 Problem: Yesterday every deployment i did worked correctly. But today when i tried to deploy a new versi

Image Processing in Python from Unity Hololens Development

So I have an image processing algorithm doing crack detection written in Python and I want to have this work on the Hololens (in Unity). I don't have any experi

Cannot use PhotoCapture by importing 'UnityEngine.Windows.WebCam' by can access UnityEngine.Windows.WebCam.PhotoCapture in Unity

I'm using Unity 2019.4.26f1 (I'm working on a legacy project for my company) and I'm trying to capture images from a Hololens 2 using this official Unity tutori

How to set up event handling with prebuild class

I am very new to C# and try to use Microsoft.MixedReality.QR for reading some QRCodes with the Hololense 2 and have problems accessing the events of the QRCodeW

the type or namespace name 'mixedreality' does not exist in the namespace 'microsoft' (are you missing an assembly refrence?)

I am currently developing an app for the Hololens 2 with Unity and mrtk. I am trying to get the Gaze direction from the GazeProvider.cs which is attached to the

MRTK Photon Unity Networking 'AnchorModuleScript' namespace not found

While following the mrtk tutorial on multi-user capabilities, there has been one CS0246 error that I haven't been able to avoid. After importing PUN 2 from the

How to place multiple spatial anchors and set up path finding in Unity for HoloLens?

I want to place multiple azure anchors and set up pathfinding (like destination point ). I followed the (https://docs.microsoft.com/en-us/azure/spatial-anchors/

hololens - using Azure Anchors with Vuforia

We are using Vuforia for image tracking with hololens and unity engine. Vuforia works fine. We are also using Azure Spacial Anchors to fix the location of obj