Category "pose"

Opencv for Unity - Camera position inaccurate by factor of ~2

I am having an issue getting accurate aruco pose estimation. The transform of the AR object relative to camera is a factor ~2 smaller than it should be. In the

Apply motion to react component Framer-Motion

I know that I can apply motion directly to element/HTMLtag like this: <motion.div>some content</div> But how can I apply it to this? <Comp />