I get an error message when I try to compile an SFML-audio project with mingw64 in C++. I've done a lot of research but I can't figure out how to fix this error
Here's an example of an if-statement where depending on what keystroke is pressed it will move to a certain position. I have also googled the "move" command in
I've been developing a 2D Engine using SFML + ImGui. The editor is rendered using ImGui and the scene window is a sf::RenderTexture where I draw the GameObject