I have two functions that help me show different animations on my SKSpriteNode, but I need the alpha mask of this Sprite to change whenever the texture changes
png
wcf-endpoint
parallel-tests
truss
systimestamp
xaml-designer
requirements.txt
spark-window-function
opencv-features2d
fast-forward
cequel
complex-data-types
mysqlupgrade
slonik
area-chart
data-mapping
django-forms
grpc-c#
springdoc-openapi-maven-plugin
prettier
uikit
batch-query
vote
hourglass
servicestack.redis
cfsocket
load-link-store-conditional
file-permissions
isight
form-designer