I have two functions that help me show different animations on my SKSpriteNode, but I need the alpha mask of this Sprite to change whenever the texture changes
aws-dms
winsw
watson-knowledge-studio
smee
primary-constructor
vxml
acr122
dinktopdf
megabyte
serial-number
jquery-data
edit-and-continue
actionviewhelper
catextlayer
error-checking
responsive-images
redhat-openjdk
requests-mock
gcp-load-balancer
gamlss
yii2-module
unusernotificationcenter
java-server
webshot
imagegrab
foundry-workshop
thin
react-final-form-arrays
mini-forge
expresso