I have two functions that help me show different animations on my SKSpriteNode, but I need the alpha mask of this Sprite to change whenever the texture changes
fscalendar
number-formatting
hpa
ssas-tabular
dropbox
paperless
ddx
mydac
selectonemenu
eloqua-bulk-api
commando
private
multiple-matches
federated-learning
object-destruction
blur
rust-tokio
react-virtualized
tablayout
msodbcsql17
treelistview
foldable-devices
system.net.sockets
nextui
swiftsvg
communicate
google-apps-script-editor
should.js
nibble
boost-multi-index