Category "swiftui"

SwiftUI - 2 Handle Range Slider

Is there a way, using SwiftUI, to create a Slider with 2 handles? I'm working on a project that that requires settings a low and high point for a random value t

SwiftUI app life cycle iOS14 where to put AppDelegate code?

Now that AppDelegate and SceneDelegate are removed from SwiftUI, where do I put the code that I used to have in SceneDelegate and AppDelegate, Firebase config

SwiftUI: Button with image got gray border on real iPhone but works fine on simulation mode

I'm trying to make simple app, the app seems working well on simulation mode, but test on my iPhone the button looks different from simulation iPhone, link the

In SwiftUI what is an easy way to align more than one view in ZStack

I have a view and I want to add two icons to it, at top right side and at bottom right side. I managed to do that: I used two ZStacks: ZStack(alignment: .botto

It is possible to hide this dots which is showing if I chose tabViewStyle(PageTabViewStyle())

It is possible to hide this dots which is showing if I chose tabViewStyle(PageTabViewStyle()). I don't found any result so im asking you guys.Its iPhone screen

SwiftUI conditionally rendering one view or another

struct ContentView: View { @EnvironmentObject var demoModel: DemoModel var body: some View { //this works demoModel.isLoggedIn ? Text("

.onReceive do not work when @Published property is changed [duplicate]

I have a @Published property in ViewModel and .onReceive in View. When my @Published var changes the .onReceive is not even executed. View is

SwiftUI: Animate offset to slide in from off screen

I'm trying to animate in a view the bottom of its parent view. This is relatively easy to do by animating the offset, like so: struct ContentView: View { @

Add border to only 1 button

I have a simple setup where I have 2 buttons and when a user clicks on one of them I want a border to show around it so that they know which one they clicked I

Expand SwiftUI button tap area over the button frame

I read a similar question about that issue. But that only expand the button size use .padding(). The red region in the snapshot is the tappable area. The trai

How to set a custom environment key in SwiftUI?

Creating a custom environment key works, but if I wish to set the value in a view, XCODE doesn't allow it. But the predefined environment values can be set. Wha

SwiftUI - how to copy text to clipboard?

How does one copy the contents of a Text field to the iOS clipboard? I have the following code & want to replace the "print(..)" statement with a statement

SwiftUI isEmpty on StateObject variable always returns true

I'm trying to get a form validation that checks if the value of a TextField isEmpty to disable the save button on that form. However it seems the check for "isE

SwiftUI List is not showing any items

I want to use NavigationView together with the ScrollView, but I am not seeing List items. struct ContentView: View { var body: some View { Navigat

macOS SwiftUI Navigation for a Single View

I'm attempting to create a settings view for my macOS SwiftUI status bar app. My implementation so far has been using a NavigationView, and NavigationLink, but

How to detect keyboard events in SwiftUI on macOS?

How can I detect keyboard events in a SwiftUI view on macOS? I want to be able to use key strokes to control items on a particular screen but it's not clear how

Circle in SwiftUI doesn't show in my iPhone

I have two Circles to show a circle progress bar, one of these is the progress the another one is the background, but the progress circle doesn't show in my iPh

SwiftUI View not updating based on @ObservedObject

In the following code, an observed object is updated but the View that observes it is not. Any idea why? The code presents on the screen 10 numbers (0..<10)

SwiftUI - is it possible to get didSet to fire when changing a @Published struct?

I have just updated to XCode 11.4 and some of my code has stopped working. I have some @Published struct variables in an ObservableObject. Previously, when I up

SwiftUI Binding default value (Argument labels '(wrappedValue:)' do not match any available overloads)

In Swift you can define default values on a struct that can be overwritten on initialization: struct myStruct { var a: Int = 1 } var instance1 = myStruct()