hi in my code I have some values I need to get, so far i already have a way to look up and down but I want it to stop after a certain point. I need to get the x
This is an unimportant question but its been bugging me... WHAT THE HECK ARE THE YELLOW LINES AND POINTS?!?! I have a few theories, something to do with lightin
I'm trying to import from Figma with the MRTK Figma Bridge inside Unity engine. Unity 2021.2.8f1 MRTK Figma Bridge 0.1.1 MRTK Standard Assets 2.7.3 MRTK Tools 2
this question is a bit long but please bare with me. I am working with Unity3D's newer input system, and I've been able to set up camera movement so when the u
I was trying to make a game where when you touch a light you cant pass through it or you get damaged so what i really wanted to do was using hard light or creat
this question is a bit long but please bare with me. I am working with Unity3D's newer input system, and I've been able to set up camera movement so when the u
IEnumerator ShareAzureAnchorIdToNetworkCoroutine() { string filename = "SharedAzureAnchorID." + publicSharingPin; string path = Application.
I'm doing a project which will be used on projection. I want to display image in quadrilateral composed of given vertices on Unity UI. I created a class inherit
I'm trying to recreate my old 2D top down game (developed with Monogame) in Unity. For lighting, there is now a usable 2D light (URP) that casts shadows based o
I have a character controller movement where the player can walk, run and jump. However, I facing an issue with the jumping. When jumping while walking, the jum
I'm trying to obtain the eye tracking data at a fixed frame rate (30 Hz, as provided by the eye tracker in HoloLens2) and not tied to the Update() function of U
I've made a simpre CoAP server in Java, and now I need need to make a client in my android AR app made in Unity with ARFoundation. I've added the ddl files of C
When I want to build a macOS version of my Unity project, I get following errors. But When I choose to Build Winows Version, it goes very well. Can someone help
For the last few days I've been following Sebastian Lague's videos about procedual generation. Since my project is based on URP and the custom shader responsibl
I am trying to show the native phone number hint pop up from unity, but I keep getting the below exception. java.lang.NullPointerException: Attempt to invoke vi
Is it possible to create a list or array of pointers in C#? I want to have a list of T* rather than use IntPtr because i am forever having to type Marshal Ptr T
I'm instantiating objects/prefabs into a vertical layout group in Unity. each of these objects have a dropdown menus, but my issues is that when I'm expanding t
I have a question about AR(Augmented Reality). I want to know how to show the distance information(like centermeter...) between AR camera and target object. (Us
I have a code that allows to position an object onto the other object by Raycast. Obviously, I am using Mesh Collider so everything works fine. Ray ray = new Ra
I'm making an inventory system and want to use a button to move all items from under the button to a grid (which is their original transform coordinates). want