I've proceduraly generated map and defined biomes based on this scheme: Take 3 different maps created via Perlin Noise Using presets determine which is the best
Always got this result on running gitlab actions for building unity Show Image it is not that its error actually, just stopped on progress, i've tried on my dev
I'm trying to make an intiutive inspector to select a scene and the possibility of select a "zone" as well to the player spawn position in the scene selected. R
Recently our downloads through Firebase Storage started failing with a 502 Bad Gateway error. We first noticed this in our apps, but later found out that the sa
I'm making some dApp using Unity & Nethereum. I deployed one contract to the Ropsten Test Net using Remix. And I had abi & bytecode of that, so I made D
I'm writing an Asteroid clone and I am running up against an issue with re-spawning my player object after it is deactivated on collision with an asteroid. I ru
I made a Gun Script (using YT videos) and a Bullethole GameObject should Instantiate at the Position the RayCast hits an Object. But it is always at 0 0 0. I tr
I'm fairly new to Unity, and I've begun learning how to use Fishnet networking. I've created a basic player movement script that syncs player position far faste
everything is in unity If anyone can help me I am new This is the code for PlayerInput: https://pastebin.com/hWNPVmZJ
So given the position, halfextents and rotation of a Physics.OverlapBox, how would I draw it on the screen for debugging. If my overlap box was always rotated t
I wanted to rotate the hand 360 degrees perfectly or in it's y axis only. The y-axis is the circle. Right now it rotates at 300 degrees perfectly. using System
I'm trying to do a little game on mobile using Unity and I've got a problem with the rotation of a maze. To add context : When your moving your finger on the sc
I have a script in a game which stuns a target and throws them up into the air. The problem is, the yield return new WaitForSeconds(0.01f), and by extension the
I have a script in a game which stuns a target and throws them up into the air. The problem is, the yield return new WaitForSeconds(0.01f), and by extension the
If i'm starting with the linerenderer materials and the first place is empty without any material the linerenderer is pink and then i'm trying to add the Defaul
I've been building a small FPS game project and have working code that plays animations, sound effects, and a muzzle flash effect. I've tried to limit shooting
I've deployed firebase deploy in cmd console. but error has occured several times. I already tried these things: Changing %RESOURCE_DIR% in firebase.json file T
I wrote the following code that successfully downloads a photo from the link. But I want to set a cancellationToken for the request that can be activated by pre
How can I shorten this code and avoid copying, what do you advise? The method is used to move the camera in space using buttons private void HandleMovementInpu
I have code that generate order of obstacles: using UnityEngine; using System.Collections.Generic; public class GroundSpawner : MonoBehaviour { public G