I'm using Refit 6 in unity for rest calls but when project is built for Android getting below error. Message: MissingMethodException: Constructor on type 'Refit
I'm just learning about Unity ML-agent. Does the "RayPerceptionSensor3D" component observe only tags and positions that have been hit by rays? Then, is it the s
I'm trying to put an inventory management system (Devion Games from Unity's asset store) into the Ellen 3d Gamekit project (Also from Unity). The problem I'm fa
I have project in unity, that uses Mapbox, Mapbox includes the following support library: support-v4-25.1.0.aar This library comes as an .aar file and NOT as a
Im currently using Unity 2020.3.5f1, addressable ver 1.19.17 This is how im setting up my projects : building my addressables in Project A, and downloading and
I am creating a version of Tetris which uses pentominoes instead of tetrominoes (5 square blocks instead of 4 square blocks). Some of the blocks will sometimes
wont let me run and jump at the same time, movement works fine but when i sprint jump isnt registered i tried a few things but nothing was successful the charac
I'm on v2019.4.30f1, am using the old render pipeline (i.e. not urp nor hdrp) and using the blood decals from this pack: https://assetstore.unity.com/packages/v
Hi, I sold my PC with hard reset, so no unity on that, I have another laptop with unity on it, signed into the same account. I bought this laptop, installed win
I have an AudioManager for my Game. When I try to play a clip on a NPC it doesn't get played. The script itself works because the background music is playing pr
Cannot use the camera for an AR Unity App. When launching the app on an iOS device, the screen is totally black. I'm running Unity version 2021.3
I am learning how to make games using unity, i have used free sprite packs from unity's store. i have selected each individual sprite and changed its z position
If I have two pictures slots in my game, one displayed as an icon and one displayed as the full image. Should I have two differents pictures in my Resources fol
Even the official documentation has borderline insane recommendations to solve what is probably one of the most common UI/3D interaction issues: If I click whil
i have a list of gameobject and I would like to check if each of those is currently active in the scene. The following is my code. foreach (GameObject hazard in
I've been trying to create a game on unity and while I was trying to do the animations I'm realizing that I don't have any idea why my code is not working. //An
I have a top down 2D ball game like the old Labyrinth ball game. My game is played on a mobile phone. The user controls it by tilting the phone. The idea is tha
I am using unity code to make a game, and I get this error: "A namespace cannot directly contain members such as fields or methods." This is
I'm working with an XR Unity project (2019.4.26f1) and I'm trying to deploy it on the HoloLens 2. I've managed to build the project and to run it in the HL from
i have a list "players" and i want to find if my player is players[0] or players[1] or whaterver. How do i do this?