I serialize a class in an azure function app and collect it via response to post in Unity3d. It's a WebGL project and it works fine on Editor but throws excepti
elapsed
mass-assignment
phone-state-listener
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blazor-pwa
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clojure-java-interop
struts2
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citrix
onedrive
chomsky-hierarchy
jdk1.5
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minidump
es6-class
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googleauthr
qpen
azureservicebus
xively
libmysql
index-buffer
freesqldatabase
azure-file-copy
class-properties
wdf
pymodm
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lego