I a working on a game and for some reason I can't get my component to rotate past 90 degrees pitch. I've distilled it down to EventTick->AddRelativeRotation
I a working on a game and for some reason I can't get my component to rotate past 90 degrees pitch. I've distilled it down to EventTick->AddRelativeRotation
Can this plugin only be used on the ue4 editor? After I package it into an exe executable file, the related interface becomes unavailable.
I am currently trying to implement inheritance like I would in any other project but I keep getting an error telling me that I can only inherit from non-UObject
Ok I've created some class which inherits from UObject. I can created it in level BP (using Construct object node) and store reference in my BP variable. When I
I'm currently using unreal read from video and cameras. I got a Media Player and Media Texture alongside with it. I'm aware that It is possible to read pixels f