Category "unreal-engine4"

Jenkins Pipeline - using P4Publish with submit operation never ends

I'm a little bit stuck and Jenkins P4 plugin documentation is minimal at best. I have a Jenkins Pipeline that do a P4publish + Submit operation as it last stage

Importing PDB (Protein Data Bank) files directly into Unreal Engine 4

I am building a project that will use Unreal Engine 4 to display protein models. Currently I cannot find a way to directly import PDB (Protein Data Bank) files

ue4 plugin,remote control api cannot be used for packaged exe executable files?

Can this plugin only be used on the ue4 editor? After I package it into an exe executable file, the related interface becomes unavailable.

Rider shows Lots of errors when opening an Unreal 5 project (but it sill builds)

When I open an Unreal 5 project in Rider, all the classes from UnrealBuildTool are shown as errors: The type 'object' is defined in an assembly that is not ref

function-style casts in UE4

consider this code from a library file: #pragma once #include "carla/MsgPack.h" #ifdef LIBCARLA_INCLUDED_FROM_UE4 #include "Carla/Vehicle/VehicleControl.h" #e

Unreal Engine 5 Plugin: Missing import: UnrealEditor-SteamVR.dll

I have a plugin that fails to load initially when starting up my project and gives this error: The game module ‘PluginName’ could not be loaded. The

UE4 crash about attachment rules

The problem occurred when I try to change my default pawn's UPROPERTY value has name "MoveSpeed" in during collision function. Otherwise, there is no problem wi

Can I use UnrealEngine with C++ on Mac without Xcode

I am new to Unreal Engine as well as game development. I am using mac (since this laptop is not my personal usage, I have a limitation of using any application

Can you turn a Unreal Project .EXE into .uproject?

I have a .exe file, called Sonic Infinity Engine Plus, that was built in UE4. This was released public without source code download, so I am unable to modify it

How do I get c++ inheritance working in actors when I can only inherit from non-UObjects?

I am currently trying to implement inheritance like I would in any other project but I keep getting an error telling me that I can only inherit from non-UObject

How to delete object using blueprints (not actor)

Ok I've created some class which inherits from UObject. I can created it in level BP (using Construct object node) and store reference in my BP variable. When I

character not rotating with the direction of acceleration even though i turned on Orient Rotation To Movement - in unreal engine 4

bUseControllerRotationPitch = false; bUseControllerRotationYaw = false; bUseControllerRotationRoll = false; //will let the character face the direction of acce

Unreal: How to access image in MediaTexture with C++?

I'm currently using unreal read from video and cameras. I got a Media Player and Media Texture alongside with it. I'm aware that It is possible to read pixels f