Category "user-interface"

Visual Studio Code move or dock the 'Outline panel' to the right side of the Editor

How to move/dock the "Outline" Panel to the right of the editor 1. So we can have more "vertical" space in the left for the explorer...<br> 2. and also mo

Suspending threads while running multiple AsyncTasks in nested fragments and it makes app slow

Here I'm calling web services in nested Fragments which has TabLayout and ViewPager using AsyncTask. I've tried AsyncTasks by calling them all in onResume metho

QT QTest::keyclick or mouseMove seems don't work with QMenu in my case

I have a simple flow Click on QPushButton QMenu with a couple of actions appears Navigate through the QMenu using key clicks or mouse move. (Triggering actions

Is there a way to hide some of the columns value from charts in Superset

I have a requirement in which some of the columns value need to be hide from chart for the security reasons, For eg. there are 4 columns (A, B, C, D) which i ha

How to Lock Android App's Orientation to Portrait in Phones and Landscape in Tablets?

I am developing an Android app whose orientation I don't want changed to landscape mode when the user rotates the device. Also, I want the locked orientation to

Unity3D: Detect if mouse has clicked on a UI element?

This is a pretty simple question, but it seems something has changed on Unity in the last versions answers I've found on the internet are no longer valid, so he

How to change on_press "animation" of Tkinter button in python

i have a taskbar-like Frame, which contains custom Buttons with images. But everytime i click on this button, Tkinter displaced the button 1px to the right/butt

How do I make my own window frame in egui (eframe) Rust

Here is how I start my app and remove the window frame: let app = RustClicker::default(); let mut native_options = eframe::NativeOptions::default();

Microsoft UI Automation/Get The Item That The User Clicks

I am trying to figure out what item (for example document, web page tab, window, picture, folder) the user has clicked on. I started by using the following code

In Unity, how to detect if window is being resized and if window has stopped resizing

I wanted my UI to not resize when user is still resizing the game (holding click in the window border) and only when the user has released the mouse the resize

Why is the Tkinter render quality much worse on windows?

I have developed a python app with Tkinter on a Mac. It involves forms, and canvas drawings. On the Mac, it looks great. However on my Dell laptop (4K display,

How is the UI of terminal texteditors implemented?

Terminal texteditors like emacs,vim,joe or even nano have the ability to display arbitrary UI elements inside a command line without completely rewriting the wh

How to display function arguments in Spyder?

I'm using Spyder 2.2.5 with Python 2.7 and I want the editor to display the arguments of the function I'm calling after I type the first parenthesis. I know it'

worth the time investment to learn Qt (c++)? [closed]

i already know java, c++ (no one framework for GUI development) and little of c# (winforms for gui development) but i'm thinking to ivest my f

Python Kivy: adding a FigureCanvas widget through a custom event

I am new to Kivy and GUIs in general and I am having a hard time understanding some simple concepts of Kivy callbacks logic. I want to make a simple app to read

How to display an image in real-time using Rust?

I am trying to write a ray tracer and want to render my image in real time in a GUI window. Basically, I have a buffer: Vec<u8> that is constantly updatin

PySide - PyQt : How to make set QTableWidget column width as proportion of the available space?

I'm developing a computer application with PySide and I'm using the QTableWidget. Let's say my table has 3 columns, but the data they contain is very different,

Control the size of the content in a zenity window?

I can control the size of a zenity window with the --width and the --height arguments: $ zenity --info --text="This is an information box." --width=600 --heigh

Round Specific Corners SwiftUI

I know you can use .cornerRadius() to round all the corners of a swiftUI view but is there a way to round only specific corners such as the top?

GridLayout with component fixed Width and Height?

I have a main Panel and I'm adding components dynamically into that one. Main Panel has GridLayout limited to 3 columns and 0 rows (0 rows will allow rows to gr