The first frame takes forever to render, and I've narrowed it down to my second call to glDrawElements(). How weird. Here's the relevant code, obnoxious logging
primefaces-extensions
structuremap
chronicle
promiscuous-mode
rndis
enum-flags
flexible-array-member
p8
actframework
sha512
ebay-sdk
methodnotfound
renderbox
json-arrayagg
git-http-backend
hsqldb
bombardier
dst
denial-of-service
smart-on-fhir
tumblr
localbroadcastmanager
cuda-context
imageresizer
azure-rbac
database-schema
android-api-levels
preferences
abi
selendroid