Category "xcode"

xcode ios 'No such module GoogleSignIn'

I have an ios project that works good but after i push it to git hub and clone it again from other computer i get this error 'No such module GoogleSignIn' No su

Getting error in debugger: This app has attempted to access privacy-sensitive data without a usage description

I'm having an issue in the debug area. It's saying that: "This app has attempted to access privacy-sensitive data without a usage description. The app's Info.pl

CocoaPods Natively For M1? V. 1.11.3

I was looking into the web for some updated answer about my problem but I couldn't find it! I install Cocoapods using the terminal with the command below: Sudo

CLLocationManager: didChangeAuthorizationStatus not called in iOS 13

I have an app that has been working fine for several years, but location services are not working properly for iOS 13 on newer iPhones. Works fine on 7 and bel

Flutter for iOS run, build but not archive

My app archive perfectly two weeks age (was the latest update I made). After some minor changes in the flutter code (I did not add any packages or something), I

App Icons not included in build from Xcode

I can't see iOS AppIcon when installing the build from the latest Xcode Beta. What could be the possible error? I have included the required icon sizes includin

Xcode won't pause at this breakpoint because it has not been resolved

Shortly after updating to Xcode 13.2.1 I started seeing some weird behaviour of breakpoints. When I run an app (in a simulator) some of my breakpoints change th

Invalid Bundle - One or more dynamic libraries that are referenced by your app are not present in the dylib search path | Xcode 13.3

I am submitting a .xcarchive to the App Store via Xcode 13.3 but I keep on getting the following email error: ITMS-90562: Invalid Bundle - One or more dynamic l

when launching terminal macos get error Class ATCRTRestoreInfoFTABSubfile is implemented in both

When first launch the termainal always get this error. objc[9318]: Class AppleTypeCRetimerRestoreInfoHelper is implemented in both /usr/lib/libauthinstall.dylib

it possible to Pass Data with popViewControllerAnimated?

I came across an interesting problem, i have main ViewController let's call him MainVC with navigationController and i am doing performSegueWithIdentifier from

Xcode does not accept provisioning profile

I have created a provisioning profile with e.g. Siri, app groups and imported it into Xcode. Now Xcode says that: provisioning profile "" doesn't support the "

How to create Generic if @EnvironmentObject?

I've recently come across the need to write a Mock of a Class, as it causes the SwiftUI preview from working. Unfortunately, I get the error: Property type 'T'

Simulate run on older OS X version

How can simulate a run on a older OS X version ? Right now my app works on 10.7 and 10.8 but I want to make it compatible with 10.6. Since I'm using some new

What do the null-related property attributes in Xcode do?

With Xcode 6.3 I noticed some property attributes, namely: nonnull null_resettable nullable Could someone explain what they do when applied?

The app delegate must implement the window property if it wants to use a main storyboard file swift

I have just developed an app, but when running in the simulator the debugger console says: The app delegate must implement the window property if it wants t

Xcode's Profiler does not show Symbol names

Updated to xCode 4.5 and when time profiling my app Symbol Name doesn't show classes or objects anymore, but shows memory addresses see below. 0x2fd42e13 0x380

How can I make animation with CAEmitterLayer on SwiftUI?

How can I convert this code to SwiftUI. It's a snow effect. I used CAEmitterLayer but I don't know how to use it in SwfitUI. There is no addSublayer in SwiftUI.

Access call history on iOS

In my iOS application I need to get all call history (dialled,recieved,missed) from an iOS device and display as a list in my application. So many answers are

Xcode Device Issue - Failed _shouldMakeReadyForDevelopment check even though device is not locked by passcode

Error and warnigs in devices and simulators Issue : Details Failed _shouldMakeReadyForDevelopment check even though device is not locked by passcode. Domain: co

What is the best/shortest way to convert a UIColor to hex (web color) in Swift?

I came up with the following solution, but would like to know if someone has a cleaner approach to it (tested it in Xcode-Playground): let colors = CGColorGetC