I am creating a iOS app with XCode. All source code has been written and compiled. The app runs in the iOS simulator. The user interface was created in SwiftUI
Xcode's organizer gives us this error message: Invalid Pre-Release Train. The train version '1.0' is closed for new build submissions With error code STATE_ERR
I'm using macOS to install Xcode 10.1. I have 18.43 GB free disk space on my Mac, but when I click the install button next to Xcode in the App Store, it always
I start working on an iOS project and it's using IB and storyboard. I build it after cloning from the repository and it was successful. But the problem is after
I was trying to install React Native on my system, and found that it failed to install CocoaPods dependencies which is required by that template error. sudo arc
I am working on extension development for multi-browsers. I have developed the extension for Chrome, Edge now I want to convert the same extension for Safari. I
I am trying to build UIs programmatically with Swift. How can I get this action working? override func viewDidLoad() { super.viewDidLoad() // Do any add
I'm constructing an object that takes a std::vector<std::unique_ptr<A> > as an argument. The constructor is defined like this class B { std::ve
I was looking some instrument like Android ADB in order to debug iOS devices. I've found iOS instrument, a tool of the XCode that is able to debug app on mobile
When trying to verify an ios app using Transporter before sending to store, it spits out 8 strange errors/issues that I have no idea where to start from And in
There is any way to change the color of color set programmatically. I use theme color in Xcode and now I want this color come from API. Anyone can solve my
I am getting rid of my 8 year old mac, and am switching to the new m1 macbook air, but none of my old projects are running. I have installed cocoapods succesful
I've created a super simple count down application. You press a button, and the count down runs. The end result calculating looks like this: 10.0 9.999 9.998 .
I updated to the latest AppStore release of Xcode (12.3, 12C33). It worked fine for an hour or two. After that it started to constantly freeze after being open
I'm using Xcode 13.3.1. I'm trying to build a flutter application in Android Studio. It failed with the following error. To make it dead simple I tried just run
I got this error while trying to submit a sticker pack to the App Store: WARNING ITMS-90863: "Apple silicon Macs support issue. The app has LSApplicationLaunch
So I have the following code which executes upon tapping one side or another of my segmented control: @IBAction func logInOrSignUpIndexChanged(_ sender: UISegme
This question is similar if not identical but there is no solution. I've looked inside the archive and there's only one executable, so I am at a loss as to how
I am facing this issue related to IPHONEOS_DEPLOYMENT_TARGET while build the flutter application for the ios platform repeatedly, I am not able to understand h
I recently had my phone updated to iOS 15.4 and so I need to update Xcode to 13.3. I ran into a problem where my code does build on x86_64 simulator but the sam