I followed all the steps from documentation and integrated SnapSDK in my iOS app but when I click the share button in my app it directs me to the snapchat but e
I am new to SwiftUI and I was trying to change my preview device to iPhone SE but the device does not change. When I update the text "Hello, world!" to somethin
I have used several times the Xcode simulator for my flutter app. One time I tried to change the simulator to iPhone 11 Pro (don't know if it did or did not cau
Hello Everyone I want to add Gradient Background Color to UIView using UIAppearnce() with CustomView Class.I am facing an error - Thread 1: " Illegal axis type,
Is it possible to use push notification without developer account just for testing!
exeute xcrun xccov view --archive --file #{file_path} #{xcresult_path} > result.txt console log: 2020-09-17 15:33:01.346 xccov[80302:9272810] Requested but
I've build a react-native application and suddenly I get this error message on my terminal during run of the command react-native run-ios. The same code work fi
I am using m1 mac machine, Now I am getting the below error. Tried: I have added erm64 and x86_64 in the Excluded Architechtures. But still it fails with the be
When I try to re-name any variable, Xcode give me the following error: I have tried restarting Xcode but the same thing happens. Any ideas how to fix?
When i try to run clean build with xcode 12.5 build fails with rsync error as below rsync error: received SIGINT, SIGTERM, or SIGHUP (code 20) at /AppleInternal
I want to test same unit test on various platform versions. However, I can't due to a xcodebuild error. I built my project xcodebuild build-for-testing \
I have successfully implemented core data and UISteppers. Every time I try to edit a saved record the UI Stepper starts over from 0. Please help me to figure pu
We are trying to implement the Mediation Test Suite but, we are getting the following error message: Undefined symbols for architecture arm64: "_kGADSimulato
This is the first time I am working with a remote team. The team added me to their existing apple developer account as a member. My apple id is non paid develop
I want to make AR Apps with RealityKit Collaborative Session. It seems needed to use multiple device, not simulator for me. I have an actual device only one. Ca
App was working fine when the deployment target was 15.2, but then I needed to change the deployment target to iOS 13 to support more devices. Still works fine
I hope it's not a silly question, but why this iOS Swift code compiles successfully? import UIKit import ARKit class ViewController: UIViewController {
I made a custom framework from a xcode project with "example.com.a" bundle identifier using lipo -create command by joining simulator and iphone architecture f
I tried to publish the app to Apple Store Connect. Normally there is a "+" button but I don't see one right now because Apple have updated iTunes Connect and in
I have a problem when building in xcode - library not found for -liconv Please help me solve this problem enter image description here