'Godot export to IOS failed

i want to export godot project to ios project. But when exporting, i got this "Project /godot_ios.xcodeproj cannot be opened because the project file cannot be parsed". Then i check using kin, and got results :

ERROR: line 50:133 mismatched input '$binary.entitlements' expecting {QUOTED_STRING, NON_QUOTED_STRING}
ERROR: line 53:139 mismatched input '$binary.app' expecting {QUOTED_STRING, NON_QUOTED_STRING}
ERROR: line 61:105 mismatched input '$binary.pck' expecting {QUOTED_STRING, NON_QUOTED_STRING}
ERROR: line 64:2 extraneous input '$additional_pbx_files' expecting REFERENCE
ERROR: line 89:4 extraneous input '$additional_pbx_frameworks_build' expecting {')', REFERENCE}
ERROR: line 104:4 extraneous input '$additional_pbx_resources_refs' expecting {';', 'runOnlyForDeploymentPostprocessing', ')', 'rootObject', REFERENCE}
ERROR: line 137:4 extraneous input '$additional_pbx_frameworks_refs' expecting {';', 'indentWidth', 'name', 'path', 'sourceTree', 'runOnlyForDeploymentPostprocessing', ')', 'rootObject', REFERENCE}
ERROR: line 150:10 mismatched input '$binary' expecting {QUOTED_STRING, NON_QUOTED_STRING}
ERROR: line 192:24 mismatched input '$team_id' expecting NON_QUOTED_STRING
ERROR: line 234:4 extraneous input '$additional_pbx_resources_build' expecting {';', 'indentWidth', 'name', 'path', 'sourceTree', 'runOnlyForDeploymentPostprocessing', ')', 'rootObject', REFERENCE}
ERROR: line 349:37 extraneous input '$binary.entitlements' expecting ';'
ERROR: line 374:37 extraneous input '$binary.entitlements' expecting ';'

How to export it to ios? i've download the template from godot official web, but give the same results.



Solution 1:[1]

This question should be closed. Godot IOS export has been updated since the time of posting this question.

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Source: Stack Overflow

Solution Source
Solution 1 LeeYawn