'How to detect keyboard events in SwiftUI on macOS?

How can I detect keyboard events in a SwiftUI view on macOS?

I want to be able to use key strokes to control items on a particular screen but it's not clear how I detect keyboard events, which is usually done by overriding the keyDown(_ event: NSEvent) in NSView.



Solution 1:[1]

New in SwiftUI bundled with Xcode 12 is the commands modified, which allows us to declare key input with keyboardShortcut view modifier. You then need some way of forwarding the key inputs to your child views. Below is a solution using a Subject, but since it is not a reference type it cannot be passed using environmentObject - which is really what we wanna do, so I've made a small wrapper, conforming to ObservableObject and for conveninece Subject itself (forwarding via the subject).

Using some additional convenience sugar methods, I can just write like this:

.commands {
    CommandMenu("Input") {
        keyInput(.leftArrow)
        keyInput(.rightArrow)
        keyInput(.upArrow)
        keyInput(.downArrow)
        keyInput(.space)
    }
}

And forward key inputs to all subviews like this:

.environmentObject(keyInputSubject)

And then a child view, here GameView can listen to the events with onReceive, like so:

struct GameView: View {
    
    @EnvironmentObject private var keyInputSubjectWrapper: KeyInputSubjectWrapper
    @StateObject var game: Game
        
    var body: some View {
        HStack {
            board
            info
        }.onReceive(keyInputSubjectWrapper) {
            game.keyInput($0)
        }
    }
}

The keyInput method used to declare the keys inside CommandMenu builder is just this:

private extension ItsRainingPolygonsApp {
    func keyInput(_ key: KeyEquivalent, modifiers: EventModifiers = .none) -> some View {
        keyboardShortcut(key, sender: keyInputSubject, modifiers: modifiers)
    }
}

tetris_game

Full Code

extension KeyEquivalent: Equatable {
    public static func == (lhs: Self, rhs: Self) -> Bool {
        lhs.character == rhs.character
    }
}

public typealias KeyInputSubject = PassthroughSubject<KeyEquivalent, Never>

public final class KeyInputSubjectWrapper: ObservableObject, Subject {
    public func send(_ value: Output) {
        objectWillChange.send(value)
    }
    
    public func send(completion: Subscribers.Completion<Failure>) {
        objectWillChange.send(completion: completion)
    }
    
    public func send(subscription: Subscription) {
        objectWillChange.send(subscription: subscription)
    }
    

    public typealias ObjectWillChangePublisher = KeyInputSubject
    public let objectWillChange: ObjectWillChangePublisher
    public init(subject: ObjectWillChangePublisher = .init()) {
        objectWillChange = subject
    }
}

// MARK: Publisher Conformance
public extension KeyInputSubjectWrapper {
    typealias Output = KeyInputSubject.Output
    typealias Failure = KeyInputSubject.Failure
    
    func receive<S>(subscriber: S) where S : Subscriber, S.Failure == Failure, S.Input == Output {
        objectWillChange.receive(subscriber: subscriber)
    }
}
    

@main
struct ItsRainingPolygonsApp: App {
    
    private let keyInputSubject = KeyInputSubjectWrapper()
    
    var body: some Scene {
        WindowGroup {
            
            #if os(macOS)
            ContentView()
                .frame(idealWidth: .infinity, idealHeight: .infinity)
                .onReceive(keyInputSubject) {
                    print("Key pressed: \($0)")
                }
                .environmentObject(keyInputSubject)
            #else
            ContentView()
            #endif
        }
        .commands {
            CommandMenu("Input") {
                keyInput(.leftArrow)
                keyInput(.rightArrow)
                keyInput(.upArrow)
                keyInput(.downArrow)
                keyInput(.space)
            }
        }
    }
}

private extension ItsRainingPolygonsApp {
    func keyInput(_ key: KeyEquivalent, modifiers: EventModifiers = .none) -> some View {
        keyboardShortcut(key, sender: keyInputSubject, modifiers: modifiers)
    }
}

public func keyboardShortcut<Sender, Label>(
    _ key: KeyEquivalent,
    sender: Sender,
    modifiers: EventModifiers = .none,
    @ViewBuilder label: () -> Label
) -> some View where Label: View, Sender: Subject, Sender.Output == KeyEquivalent {
    Button(action: { sender.send(key) }, label: label)
        .keyboardShortcut(key, modifiers: modifiers)
}


public func keyboardShortcut<Sender>(
    _ key: KeyEquivalent,
    sender: Sender,
    modifiers: EventModifiers = .none
) -> some View where Sender: Subject, Sender.Output == KeyEquivalent {
    
    guard let nameFromKey = key.name else {
        return AnyView(EmptyView())
    }
    return AnyView(keyboardShortcut(key, sender: sender, modifiers: modifiers) {
        Text("\(nameFromKey)")
    })
}


extension KeyEquivalent {
    var lowerCaseName: String? {
        switch self {
        case .space: return "space"
        case .clear: return "clear"
        case .delete: return "delete"
        case .deleteForward: return "delete forward"
        case .downArrow: return "down arrow"
        case .end: return "end"
        case .escape: return "escape"
        case .home: return "home"
        case .leftArrow: return "left arrow"
        case .pageDown: return "page down"
        case .pageUp: return "page up"
        case .return: return "return"
        case .rightArrow: return "right arrow"
        case .space: return "space"
        case .tab: return "tab"
        case .upArrow: return "up arrow"
        default: return nil
        }
    }
    
    var name: String? {
        lowerCaseName?.capitalizingFirstLetter()
    }
}

public extension EventModifiers {
    static let none = Self()
}

extension String {
    func capitalizingFirstLetter() -> String {
      return prefix(1).uppercased() + self.lowercased().dropFirst()
    }

    mutating func capitalizeFirstLetter() {
      self = self.capitalizingFirstLetter()
    }
}

extension KeyEquivalent: CustomStringConvertible {
    public var description: String {
        name ?? "\(character)"
    }
}

Solution 2:[2]

There is no built-in native SwiftUI API for this, so far.

Here is just a demo of a possible approach. Tested with Xcode 11.4 / macOS 10.15.4

struct KeyEventHandling: NSViewRepresentable {
    class KeyView: NSView {
        override var acceptsFirstResponder: Bool { true }
        override func keyDown(with event: NSEvent) {
            print(">> key \(event.charactersIgnoringModifiers ?? "")")
        }
    }

    func makeNSView(context: Context) -> NSView {
        let view = KeyView()
        DispatchQueue.main.async { // wait till next event cycle
            view.window?.makeFirstResponder(view)
        }
        return view
    }

    func updateNSView(_ nsView: NSView, context: Context) {
    }
}

struct TestKeyboardEventHandling: View {
    var body: some View {
        Text("Hello, World!")
            .background(KeyEventHandling())
    }
}

Output:

Demo

backup

Sources

This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.

Source: Stack Overflow

Solution Source
Solution 1 Sajjon
Solution 2