I am trying to check my app and see if a value exists in user defaults and if it does exist they will be taken into the app. If it doesnt exist they need to ent
I have a view with @State var myTask:MyTask let priorities = ["","A","B","C","D","E","F","G","H","I","J","K"] var body: some View{ VStack{ Picke
I have a view hierarchy where sometimes there is a chance that an @EnvironmentObject is not resolved. Is there a way to check if such @EnvironmentObject exists
I am moving a view called Point (which is basically a point), the point is moving in the screen every 2 seconds, and I need to update the coordinates in real ti
A whiteness is seen in the area drawn with the red line. If I change the background color of the most inclusive Vstack, that white area changes. Deleting spacer
I want to be able to change the mapType from .standard to .satellite and .hybrid in xCode 13.3 Can anybody tell me if it is at all possible with this code? I im
Am I missing something in the following code? This app builds (macOS Monterey b5 / Xcode 13 b5) and executes perfectly on an iOS 15 device -- but causes a SIGAB
I'm using a UIScrollView to display an image with various markers on top. The image view has a UILongPressGestureRecognizer that detects long presses. When the
I have an init like so: @Binding var height: Double? init(height: Binding<Double?>? = nil) { self._height = height } I am getting an error: Value of
I'm exploring my way through swift & swiftui trying to teach myself. My current challenge is to produce a horizontal calendar that scrolls on a single line
I have a TextField at the top of my map in Xcode. The map is opening when you choose food, to find the nearest restaurant. I want TextField to search for the St
I used the following code as a reference: SwiftUI - Get size of child? SwiftUI - How to get size (height) of ScrollView content Get the current scroll position
I have created a very simple test in SwiftUI: Pokemon struct Pokemon: Identifiable { let id: Int let name: String } PokemonList struc
I'm trying to learn to make an API call in swiftUI, I'm following the next tutorial https://www.youtube.com/watch?v=1en4JyW3XSI but the code is giving me an err
I'm building a Widget with dynamic configuration. I provide a dynamic list of options with an Intents Extension - inside Intent Handler (code below). However on
By default, on a macOS app using SwiftUI the window size is not restored after the window is closed. Is there a way to keep whatever size & position the use
I have an ObservableObject which can do a CPU-bound heavy work: import Foundation import SwiftUI @MainActor final class Controller: ObservableObject { @Pub
I am looking for a solution to create a macos windowless menu bar application with SwiftUI. I have implement the function ralated to the menu bar, the problem i
I am beginner in SwiftUI, updating my app and remaking it on SWIFTUI. Here is the screenshot what I had to do... Screenshot I've successfully done actually the
How do you get the same focus effect in SwiftUI for images as you can with UIKit? I see you can use the card button style and it does provide motion effects but