'On Roblox I'm trying to make it so that when you use a proximity prompt a image label becomes visible and stays visible even when you rejoin
local proximity = workspace.Cardpack.ProximityPrompt --GUI.Enabled = true
local proximityPromptService = game.GetService("ProximityPromptService")
proximity.Triggered:Connect(function()
game.Workspace.Inventory.Frame.X1.Visble = true
end)
Solution 1:[1]
Its very simple just creat datastore with your script and when click set datastore value and when player join getasync and if value true show else wait the proximity prompt
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
Solution | Source |
---|---|
Solution 1 | Wirlord |