'Play video using DirectX in C# WinForm

I want to achieve almost something similar here. I want a control that supports both images or video. This will play for some duration.

I am able to show the video using WMP(Windows media player) object. But now I am trying to use DirectX to render the images or video.

Please help me on this. Suggestion are welcomed.

Here is what I tried.

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

using Microsoft.DirectX.AudioVideoPlayback;
using Microsoft.DirectX;

namespace WindowsPlayerDirectX
{
  public partial class Form1 : Form
  {
     private Video video;

  public Form1()
{
    InitializeComponent();
}

private void Form1_Load(object sender, EventArgs e)
{

}


private void button1_Click(object sender, EventArgs e)
{
    //int height = panel1.Height;
    //int width = panel1.Width;

    try
    {
        MessageBox.Show("Hi", "Test");
        openFileDialog1.Filter = "Image Files(jpg,png,bmp,gif)|*.jpg;*.jpeg;*.png;*.bmp;*.gif|all files|*.*";
        if (openFileDialog1.ShowDialog() == DialogResult.OK)
        {
          //   video = new Video(openFileDialog1.FileName,false);
            pictureBox1.Load(openFileDialog1.FileName);

        }
    }catch (Exception ex)
    {
        MessageBox.Show("Error: Could not read file from disk. Original error: " + ex.Message);
    }
}

private void openFileDialog1_FileOk(object sender, CancelEventArgs e)
{

}

private void button2_Click(object sender, EventArgs e)
{
    //video = new Video("D:\\Wildlife.wmv", false);
    //video.Owner = panel1;
    //video.Stop();
    //video.Dispose();
    //if (!video.Playing)
    //    video.Play();
    //else
    //    MessageBox.Show("File already playing D:\\Wildlife.wmv ", "Info");


    //OpenFileDialog openFileDialog = new OpenFileDialog();
    openFileDialog1.ShowDialog();
    openFileDialog1.Title = "Select video file..";
    openFileDialog1.InitialDirectory = Application.StartupPath;
    openFileDialog1.DefaultExt = ".avi";
    openFileDialog1.Filter = "Media Files|*.mpg;*.avi;*.wma;*.mov;*.wav;*.mp2;*.mp3|All Files|*.*";
    video = new Video(openFileDialog1.FileName);

    video.Owner = panel1;
    panel1.Width = 700;
    panel1.Height = 390;


   }
   }}


Solution 1:[1]

I'm not by any means an expert in DirectX applications, but I've made one with OpenGL...

I guess what's missing is some kind of Surface to render the video into.

BTW, it seems that Microsoft DirectX in .Net is deprecated. I guess that you'll be better off using SharpDx.

Solution 2:[2]

you forgot to call video.Play();

or you can add autopaly in constructor like this:

video = new Video(openFileDialog1.FileName, true);

Sources

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Source: Stack Overflow

Solution Source
Solution 1 TheXDS
Solution 2 CatYoutuber_