'Surface at +(...)% colors in jetpack compose
In official Material Design 3 resources (e.g. the Figma design kit), there have been many references to colors called "Surface at +x". These colors are the surface color mixed with x% of the primary color.
Now my question:
How can you implement the "Surface at +x" colors in Jetpack Compose? There is no documentation and no property on the MaterialTheme.colorScheme
object.
Solution 1:[1]
Surface uses MaterialTheme.colorScheme.surface
by default, they also have a new tonalElevation
property which you can read about here.
The gist of it is that increasing the tonal elevation changes the color automatically, try it yourself:
Surface(tonalElevation = 5.dp) {
// content
}
Solution 2:[2]
In case anyone need to get it in a non-compose code, use SurfaceColors enums:
int colorSurface1 = SurfaceColors.SURFACE_2.getColor(context);
Documentation can be found here
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
Solution | Source |
---|---|
Solution 1 | Scott Cooper |
Solution 2 | Dannie |