Category "compute-shader"

Compute shader how to update a shared resource with proper locking/unlocking

I'm currently investigating if it's technically feasible to move some calcuations from a CPU implementation to compute shaders. There is a step where I really n

Does unrolling a loop affect the accuracy of the computations within?

Summarized question Does unrolling a loop affect the accuracy of the computations performed within the loop? And if so, why? Elaboration and background I am wri