I am trying to figure out a command / code to be able to select all faces on a given UV Shell on a polygon. I have tried various flags of polySelect and related
I have already make many animations using Segment Scale Compensate, I need to import these animations to Unity, unfortunately, while SSC is enabled, animations
I am following a Python for Maya tutorial from: https://github.com/gyassa4/MayaPyth/blob/master/gear_builder.py After I run the code it only run first def() whi
I want to start by saying that I am new to SceneKit and playing with AR environments on iOS. I have a 3D model object, a van, as part of a Blender file(.blend)