I'm trying to obtain the eye tracking data at a fixed frame rate (30 Hz, as provided by the eye tracker in HoloLens2) and not tied to the Update() function of U
I have a problem after switching from Unity integrated XR to Open XR when using Holoremoting. The Unity Editor FOV 29 deg, although the Hololens 2 FOV is 54 deg
I am currently developing an app for the Hololens 2 with Unity and mrtk. I am trying to get the Gaze direction from the GazeProvider.cs which is attached to the
I'm working on a Mixed Reality app in Unity. I'm trying to update my own hand mesh according to: https://docs.microsoft.com/en-us/windows/mixed-reality/mrtk-uni
While following the mrtk tutorial on multi-user capabilities, there has been one CS0246 error that I haven't been able to avoid. After importing PUN 2 from the