I have developed a mobile game with OpenGL ES 3 on Xamarin (Which uses OpenTK). It's running fine on most devices, but crashes on some devices (HUAWEI Y5 lite).
homescreen
integromat-apps
local-security-policy
completion-service
stride
httplib2
eo.webbrowser
kendo-editor
crossfilter
mobilefirst-runtime
mura
loopback-address
cfbundleicons
mimebodypart
lightstep
flask-mongoengine
applicationinsights-react-js
typescript1.8
sql-mode
spring-data-rest
uidatepickermodetime
linq-async
parallel.invoke
fmp4
q-value
svg-morphing
graphileon
bindgen
write.table
choetl