I have developed a mobile game with OpenGL ES 3 on Xamarin (Which uses OpenTK). It's running fine on most devices, but crashes on some devices (HUAWEI Y5 lite).
qgraphicsrectitem
horizontalscrollview
vis-runtime
flutter-listview
erlang
actuator
fswatch
profile
ceedling
oracle-bpm-suite
paint.net
uglifyjs
cobra
audio
julia-dataframe
svnkit
home-js
cxml
laravel-query-builder
jest-mock-axios
amazon-glue
php-node
ion-item
xero-api
react-native-deck-swiper
announcement
lumen-8
taglist
winui
insets